Initialize

This commit is contained in:
Eugen Höglinger 2020-11-25 17:42:51 +01:00
commit f505d7b1ac
42 changed files with 1126 additions and 0 deletions

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Das ist ein Test.
Damit wird überprüft, ob die Funktion richtig arbeitet.
Das ist Zeile 3.
Das ist Zeile 4.
Und es gibt auch noch eine Zeile 6.
Zusätzlich soll geprüft werden, was passiert wenn Zeile 7 leer ist.
Weiters wird überprüft, was passiert wenn die Datei mit einer Leerzeile endet.

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30621.155
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ReadFileLineByLine", "ReadFileLineByLine\ReadFileLineByLine.csproj", "{D05213B3-BF4D-44B7-BE6A-9CD216923323}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Test_ReadFileLineByLine", "Test_ReadFileLineByLine\Test_ReadFileLineByLine.csproj", "{8C8252AA-BC16-4231-B846-2C32631F508F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D05213B3-BF4D-44B7-BE6A-9CD216923323}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D05213B3-BF4D-44B7-BE6A-9CD216923323}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D05213B3-BF4D-44B7-BE6A-9CD216923323}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D05213B3-BF4D-44B7-BE6A-9CD216923323}.Release|Any CPU.Build.0 = Release|Any CPU
{8C8252AA-BC16-4231-B846-2C32631F508F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8C8252AA-BC16-4231-B846-2C32631F508F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8C8252AA-BC16-4231-B846-2C32631F508F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8C8252AA-BC16-4231-B846-2C32631F508F}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {4EAFBBA7-7049-4C4B-930B-3EA38DBB87DA}
EndGlobalSection
EndGlobal

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Allgemeine Informationen über eine Assembly werden über die folgenden
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
// die einer Assembly zugeordnet sind.
[assembly: AssemblyTitle("ReadFileLineByLine")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReadFileLineByLine")]
[assembly: AssemblyCopyright("Copyright © 2020 by Eugen Höglinger")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
[assembly: ComVisible(false)]
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
[assembly: Guid("d05213b3-bf4d-44b7-be6a-9cd216923323")]
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
//
// Hauptversion
// Nebenversion
// Buildnummer
// Revision
//
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
// indem Sie "*" wie unten gezeigt eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Eugen.ESystem
{
public class ReadFileLineByLine
{
#region Version und Copyright
// Version und Copyright
static string dllName = Path.GetFileNameWithoutExtension(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase); //Den Programmnamen auslesen
static string dllVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString();
static object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyCopyrightAttribute), false);
static string copyright = GenerateCopyright();
string icon = Application.StartupPath + "\\Info.bmp";
//Assembly Datum und Zeit
static DateTime value = AssemblyDateTime();
string date = value.ToShortDateString();
string time = value.ToLongTimeString();
private static DateTime AssemblyDateTime()
{
var version = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version;
var buildDateTime = new DateTime(2000, 1, 1).Add(new TimeSpan(TimeSpan.TicksPerDay * version.Build + TimeSpan.TicksPerSecond * 2 * version.Revision));
//Tage seit dem 1. Januar 2000 und Sekunden seit Mitternacht, (multiplizier mit 2 ergibt das Original)
return buildDateTime;
}
private static string CurrentYear()
{
DateTime dtn = DateTime.Now;
return dtn.Year.ToString();
}
private static string StartYear()
{
string startYear = "";
if (((AssemblyCopyrightAttribute)attributes[0]).Copyright.Contains("Copyright © "))
{
startYear = ((AssemblyCopyrightAttribute)attributes[0]).Copyright.Replace("Copyright © ", "");
while (startYear.StartsWith(" "))
{
startYear = startYear.Remove(0, 1);
}
startYear = startYear.Remove(startYear.IndexOf(" "));
return startYear;
}
else
{
DateTime dtn = DateTime.Now;
return dtn.Year.ToString();
}
}
private static string GenerateCopyright()
{
string startYear = StartYear();
string currentYear = CurrentYear();
if (startYear == currentYear)
{
return ((AssemblyCopyrightAttribute)attributes[0]).Copyright;
}
else
{
return ((AssemblyCopyrightAttribute)attributes[0]).Copyright.Replace(startYear, String.Concat(startYear, "-", currentYear));
}
}
#endregion
#region DLL-Info
/// <summary>
/// Contains the name of the program file
/// </summary>
public static string DllName { set; get; }
/// <summary>
/// Contains the version of the program file
/// </summary>
public static string DllVersion { set; get; }
/// <summary>
/// Contains the copyright notice
/// </summary>
public static string Copyright { set; get; }
private static void SetDllInfo()
{
//Name, Version und Copyright setzen
DllName = dllName;
DllVersion = dllVersion;
Copyright = copyright;
}
#endregion
/// <summary>
/// Read a text file line by line and store each line in a list.
/// </summary>
static ReadFileLineByLine()
{
SetDllInfo(); //Name, Version und Copyright setzen
}
private void FileExist(string fileName)
{
//Wenn der Dateiname nicht existiert, dann eine Exception werfen
if (!File.Exists(fileName))
{
throw new FileNotFoundException(fileName);
}
}
/// <summary>
/// Reads the specified file line by line
/// </summary>
/// <param name="fileName">A valid file name with full path.</param>
/// <returns></returns>
public static List<string> Read(string fileName)
{
List<string> lines = new List<string>();
if (lines != null)
{
lines.Clear(); //Liste leeren
}
try
{
foreach (string line in File.ReadAllLines(fileName, Encoding.Default))
{
lines.Add(line);
}
}
catch
{
//Wenn nicht bis zum Ende gelesen werden kann, dann eine Exception werfen
throw new CannotReadFileToEndException(fileName);
}
return lines;
}
}
#region Exception
public class CannotReadFileToEndException : ApplicationException
{
public CannotReadFileToEndException()
{ }
public CannotReadFileToEndException(string message) : base(message)
{ }
public CannotReadFileToEndException(string message, Exception inner) : base(message, inner)
{ }
}
#endregion
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{D05213B3-BF4D-44B7-BE6A-9CD216923323}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ReadFileLineByLine</RootNamespace>
<AssemblyName>ReadFileLineByLine</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>false</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ReadFileLineByLine.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]

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8539d77d600fc0271cc40dc6f3a6ef95c804f677

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H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\ReadFileLineByLine\bin\Debug\ReadFileLineByLine.dll
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\ReadFileLineByLine\bin\Debug\ReadFileLineByLine.pdb
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\ReadFileLineByLine\obj\Debug\ReadFileLineByLine.csproj.CoreCompileInputs.cache
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\ReadFileLineByLine\obj\Debug\ReadFileLineByLine.dll
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\ReadFileLineByLine\obj\Debug\ReadFileLineByLine.pdb

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

141
Test_ReadFileLineByLine/Form1.Designer.cs generated Normal file
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namespace Test_ReadFileLineByLine
{
partial class Form1
{
/// <summary>
/// Erforderliche Designervariable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Verwendete Ressourcen bereinigen.
/// </summary>
/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Vom Windows Form-Designer generierter Code
/// <summary>
/// Erforderliche Methode für die Designerunterstützung.
/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
this.labelVorlage = new System.Windows.Forms.Label();
this.labelRead = new System.Windows.Forms.Label();
this.buttonReadFile = new System.Windows.Forms.Button();
this.groupBoxProgramInfo = new System.Windows.Forms.GroupBox();
this.labelProgramInfo = new System.Windows.Forms.Label();
this.groupBoxDLLInfo = new System.Windows.Forms.GroupBox();
this.labelDLLInfo = new System.Windows.Forms.Label();
this.groupBoxProgramInfo.SuspendLayout();
this.groupBoxDLLInfo.SuspendLayout();
this.SuspendLayout();
//
// labelVorlage
//
this.labelVorlage.AutoSize = true;
this.labelVorlage.Location = new System.Drawing.Point(13, 13);
this.labelVorlage.Name = "labelVorlage";
this.labelVorlage.Size = new System.Drawing.Size(368, 143);
this.labelVorlage.TabIndex = 0;
this.labelVorlage.Text = resources.GetString("labelVorlage.Text");
//
// labelRead
//
this.labelRead.AutoSize = true;
this.labelRead.Location = new System.Drawing.Point(388, 13);
this.labelRead.Name = "labelRead";
this.labelRead.Size = new System.Drawing.Size(144, 13);
this.labelRead.TabIndex = 1;
this.labelRead.Text = "So wird die Datei eingelesen:";
//
// buttonReadFile
//
this.buttonReadFile.Location = new System.Drawing.Point(12, 343);
this.buttonReadFile.Name = "buttonReadFile";
this.buttonReadFile.Size = new System.Drawing.Size(776, 23);
this.buttonReadFile.TabIndex = 2;
this.buttonReadFile.Text = "Datei Zeilenweise einlesen";
this.buttonReadFile.UseVisualStyleBackColor = true;
this.buttonReadFile.Click += new System.EventHandler(this.buttonReadFile_Click);
//
// groupBoxProgramInfo
//
this.groupBoxProgramInfo.Controls.Add(this.labelProgramInfo);
this.groupBoxProgramInfo.Location = new System.Drawing.Point(12, 372);
this.groupBoxProgramInfo.Name = "groupBoxProgramInfo";
this.groupBoxProgramInfo.Size = new System.Drawing.Size(385, 66);
this.groupBoxProgramInfo.TabIndex = 3;
this.groupBoxProgramInfo.TabStop = false;
this.groupBoxProgramInfo.Text = "Programm Information";
//
// labelProgramInfo
//
this.labelProgramInfo.AutoSize = true;
this.labelProgramInfo.Location = new System.Drawing.Point(7, 20);
this.labelProgramInfo.Name = "labelProgramInfo";
this.labelProgramInfo.Size = new System.Drawing.Size(16, 13);
this.labelProgramInfo.TabIndex = 0;
this.labelProgramInfo.Text = "...";
//
// groupBoxDLLInfo
//
this.groupBoxDLLInfo.Controls.Add(this.labelDLLInfo);
this.groupBoxDLLInfo.Location = new System.Drawing.Point(403, 372);
this.groupBoxDLLInfo.Name = "groupBoxDLLInfo";
this.groupBoxDLLInfo.Size = new System.Drawing.Size(385, 66);
this.groupBoxDLLInfo.TabIndex = 4;
this.groupBoxDLLInfo.TabStop = false;
this.groupBoxDLLInfo.Text = "DLL Information";
//
// labelDLLInfo
//
this.labelDLLInfo.AutoSize = true;
this.labelDLLInfo.Location = new System.Drawing.Point(7, 20);
this.labelDLLInfo.Name = "labelDLLInfo";
this.labelDLLInfo.Size = new System.Drawing.Size(16, 13);
this.labelDLLInfo.TabIndex = 0;
this.labelDLLInfo.Text = "...";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.groupBoxDLLInfo);
this.Controls.Add(this.groupBoxProgramInfo);
this.Controls.Add(this.buttonReadFile);
this.Controls.Add(this.labelRead);
this.Controls.Add(this.labelVorlage);
this.Name = "Form1";
this.Text = "Form1";
this.groupBoxProgramInfo.ResumeLayout(false);
this.groupBoxProgramInfo.PerformLayout();
this.groupBoxDLLInfo.ResumeLayout(false);
this.groupBoxDLLInfo.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label labelVorlage;
private System.Windows.Forms.Label labelRead;
private System.Windows.Forms.Button buttonReadFile;
private System.Windows.Forms.GroupBox groupBoxProgramInfo;
private System.Windows.Forms.GroupBox groupBoxDLLInfo;
private System.Windows.Forms.Label labelProgramInfo;
private System.Windows.Forms.Label labelDLLInfo;
}
}

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using Eugen.ESystem;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Test_ReadFileLineByLine
{
public partial class Form1 : Form
{
#region Version und Copyright
// Version und Copyright
string programName = Path.GetFileNameWithoutExtension(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase); //Den Programmnamen auslesen
string programVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString();
static object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyCopyrightAttribute), false);
string copyright = GenerateCopyright();
string icon = Application.StartupPath + "\\Info.bmp";
//Assembly Datum und Zeit
static DateTime value = AssemblyDateTime();
string date = value.ToShortDateString();
string time = value.ToLongTimeString();
private static DateTime AssemblyDateTime()
{
var version = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version;
var buildDateTime = new DateTime(2000, 1, 1).Add(new TimeSpan(TimeSpan.TicksPerDay * version.Build + TimeSpan.TicksPerSecond * 2 * version.Revision));
//Tage seit dem 1. Januar 2000 und Sekunden seit Mitternacht, (multiplizier mit 2 ergibt das Original)
return buildDateTime;
}
private static string CurrentYear()
{
DateTime dtn = DateTime.Now;
return dtn.Year.ToString();
}
private static string StartYear()
{
//string startYear = ((AssemblyCopyrightAttribute)attributes[0]).Copyright;
//return startYear.Remove(0, startYear.LastIndexOf(" ") + 1);
string startYear = "";
if (((AssemblyCopyrightAttribute)attributes[0]).Copyright.Contains("Copyright © "))
{
startYear = ((AssemblyCopyrightAttribute)attributes[0]).Copyright.Replace("Copyright © ", "");
while (startYear.StartsWith(" "))
{
startYear = startYear.Remove(0, 1);
}
startYear = startYear.Remove(startYear.IndexOf(" "));
return startYear;
}
else
{
DateTime dtn = DateTime.Now;
return dtn.Year.ToString();
}
}
private static string GenerateCopyright()
{
string startYear = StartYear();
string currentYear = CurrentYear();
if (startYear == currentYear)
{
return ((AssemblyCopyrightAttribute)attributes[0]).Copyright;
}
else
{
//return String.Concat(((AssemblyCopyrightAttribute)attributes[0]).Copyright, "-", currentYear);
return ((AssemblyCopyrightAttribute)attributes[0]).Copyright.Replace(startYear, String.Concat(startYear, "-", currentYear));
}
}
#endregion
#region Programm-Info
/// <summary>
/// Contains the name of the program file
/// </summary>
public static string ProgramName { set; get; }
/// <summary>
/// Contains the version of the program file
/// </summary>
public static string ProgramVersion { set; get; }
/// <summary>
/// Contains the copyright notice
/// </summary>
public static string Copyright { set; get; }
private void SetProgramInfo()
{
//Name, Version und Copyright setzen
ProgramName = programName;
ProgramVersion = programVersion;
Copyright = copyright;
}
#endregion
public Form1()
{
SetProgramInfo();
InitializeComponent();
ShowInformation(); //Programm- und DLL-Information anzeigen
}
private void ShowInformation()
{
labelProgramInfo.Text = String.Concat(ProgramName, "\n", ProgramVersion, "\n", Copyright); //Programm-Information anzeigen
// DLL-Information anzeigen
labelDLLInfo.Text = String.Concat(ReadFileLineByLine.DllName, "\n", ReadFileLineByLine.DllVersion, "\n", ReadFileLineByLine.Copyright);
}
private void buttonReadFile_Click(object sender, EventArgs e)
{
//--------------------------------------------------------------
//--- Diesen Bereich ins eigene Programm einfügen --- Anfang ---
//--------------------------------------------------------------
string fileName = @"H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Daten\ReadFileLineByLine.txt";
try
{
DisplayResult(ReadFileLineByLine.Read(fileName));
}
catch (Exception ex)
{
MessageBox.Show("Es ist ein Fehler passiert:\n\n" + ex.Message);
}
}
private void DisplayResult(List<string> lines)
{
labelRead.Text = "So wird die Datei eingelesen:\n\n";
for (int i = 0; i < lines.Count; i++)
{
labelRead.Text = String.Concat(labelRead.Text, "Zeile ", (i + 1).ToString(), ": ", lines[i], "\n");
}
if (lines.Count == 8)
{
labelRead.Text = String.Concat(labelRead.Text, "\n\n\nACHTUNG: Die Leerzeile am Dateiende wird ignoriert");
}
}
//--------------------------------------------------------------
//--- Diesen Bereich ins eigene Programm einfügen --- Ende ---
//--------------------------------------------------------------
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="labelVorlage.Text" xml:space="preserve">
<value>Dieser Text steht in der Datei:
Das ist ein Test.
Damit wird überprüft, ob die Funktion richtig arbeitet.
Das ist Zeile 3.
Das ist Zeile 4.
Und es gibt auch noch eine Zeile 6.
Zusätzlich soll geprüft werden, was passiert wenn Zeile 7 leer ist.
&lt; Hier ist eine Leerzeile&gt;
Weiters wird überprüft, was passiert wenn die Datei mit einer Leerzeile endet.
&lt; Hier ist eine Leerzeile&gt;</value>
</data>
</root>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Test_ReadFileLineByLine
{
static class Program
{
/// <summary>
/// Der Haupteinstiegspunkt für die Anwendung.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Allgemeine Informationen über eine Assembly werden über die folgenden
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
// die einer Assembly zugeordnet sind.
[assembly: AssemblyTitle("Test_ReadFileLineByLine")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Test_ReadFileLineByLine")]
[assembly: AssemblyCopyright("Copyright © 2020 by Eugen Höglinger")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
[assembly: ComVisible(false)]
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
[assembly: Guid("8c8252aa-bc16-4231-b846-2c32631f508f")]
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
//
// Hauptversion
// Nebenversion
// Buildnummer
// Revision
//
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
// indem Sie "*" wie unten gezeigt eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// Dieser Code wurde von einem Tool generiert.
// Laufzeitversion: 4.0.30319.42000
//
// Änderungen an dieser Datei können fehlerhaftes Verhalten verursachen und gehen verloren, wenn
// der Code neu generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Test_ReadFileLineByLine.Properties
{
/// <summary>
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
/// </summary>
// Diese Klasse wurde von der StronglyTypedResourceBuilder-Klasse
// über ein Tool wie ResGen oder Visual Studio automatisch generiert.
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
// mit der Option /str erneut aus, oder erstellen Sie Ihr VS-Projekt neu.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Test_ReadFileLineByLine.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
/// Ressourcenlookups, die diese stark typisierte Ressourcenklasse verwenden.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Test_ReadFileLineByLine.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{8C8252AA-BC16-4231-B846-2C32631F508F}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>Test_ReadFileLineByLine</RootNamespace>
<AssemblyName>Test_ReadFileLineByLine</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>false</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="ReadFileLineByLine">
<HintPath>..\ReadFileLineByLine\bin\Debug\ReadFileLineByLine.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]

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6fc6d20ad2683337220e8875e6b5ab84c6599857

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H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Test_ReadFileLineByLine\obj\Debug\Test_ReadFileLineByLine.csprojAssemblyReference.cache
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Test_ReadFileLineByLine\obj\Debug\Test_ReadFileLineByLine.Form1.resources
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Test_ReadFileLineByLine\obj\Debug\Test_ReadFileLineByLine.Properties.Resources.resources
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Test_ReadFileLineByLine\obj\Debug\Test_ReadFileLineByLine.csproj.GenerateResource.cache
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Test_ReadFileLineByLine\obj\Debug\Test_ReadFileLineByLine.csproj.CoreCompileInputs.cache
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Test_ReadFileLineByLine\bin\Debug\Test_ReadFileLineByLine.exe.config
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Test_ReadFileLineByLine\bin\Debug\Test_ReadFileLineByLine.exe
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Test_ReadFileLineByLine\bin\Debug\Test_ReadFileLineByLine.pdb
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Test_ReadFileLineByLine\bin\Debug\ReadFileLineByLine.dll
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Test_ReadFileLineByLine\bin\Debug\ReadFileLineByLine.pdb
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Test_ReadFileLineByLine\obj\Debug\Test_ReadFileLineByLine.csproj.CopyComplete
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Test_ReadFileLineByLine\obj\Debug\Test_ReadFileLineByLine.exe
H:\Programmieren\Git-Repository\VisualStudio\2017\_DLL\ReadFileLineByLine.git\Test_ReadFileLineByLine\obj\Debug\Test_ReadFileLineByLine.pdb