Projekt neu angelegt.
This commit is contained in:
commit
d3917497ed
32
.gitignore
vendored
Normal file
32
.gitignore
vendored
Normal file
@ -0,0 +1,32 @@
|
||||
|
||||
#Ignore thumbnails created by Windows
|
||||
Thumbs.db
|
||||
#Ignore files built by Visual Studio
|
||||
*.obj
|
||||
*.exe
|
||||
*.pdb
|
||||
*.user
|
||||
*.aps
|
||||
*.pch
|
||||
*.vspscc
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ncb
|
||||
*.suo
|
||||
*.tlb
|
||||
*.tlh
|
||||
*.bak
|
||||
*.cache
|
||||
*.ilk
|
||||
*.log
|
||||
[Bb]in
|
||||
[Dd]ebug*/
|
||||
*.lib
|
||||
*.sbr
|
||||
obj/
|
||||
[Rr]elease*/
|
||||
_ReSharper*/
|
||||
[Tt]est[Rr]esult*
|
||||
.vs/
|
||||
#Nuget packages folder
|
||||
packages/
|
||||
6
Test_VaribleThroughString/App.config
Normal file
6
Test_VaribleThroughString/App.config
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
|
||||
</startup>
|
||||
</configuration>
|
||||
92
Test_VaribleThroughString/Form1.Designer.cs
generated
Normal file
92
Test_VaribleThroughString/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,92 @@
|
||||
namespace Eugen.ESystem
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Erforderliche Designervariable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Verwendete Ressourcen bereinigen.
|
||||
/// </summary>
|
||||
/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Vom Windows Form-Designer generierter Code
|
||||
|
||||
/// <summary>
|
||||
/// Erforderliche Methode für die Designerunterstützung.
|
||||
/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
|
||||
this.labelResult = new System.Windows.Forms.Label();
|
||||
this.buttonStart = new System.Windows.Forms.Button();
|
||||
this.labelSourceString = new System.Windows.Forms.Label();
|
||||
this.labelDllInfo = new System.Windows.Forms.Label();
|
||||
this.buttonStartWithMessage = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// labelResult
|
||||
//
|
||||
resources.ApplyResources(this.labelResult, "labelResult");
|
||||
this.labelResult.Name = "labelResult";
|
||||
//
|
||||
// buttonStart
|
||||
//
|
||||
resources.ApplyResources(this.buttonStart, "buttonStart");
|
||||
this.buttonStart.Name = "buttonStart";
|
||||
this.buttonStart.UseVisualStyleBackColor = true;
|
||||
this.buttonStart.Click += new System.EventHandler(this.buttonStart_Click);
|
||||
//
|
||||
// labelSourceString
|
||||
//
|
||||
resources.ApplyResources(this.labelSourceString, "labelSourceString");
|
||||
this.labelSourceString.Name = "labelSourceString";
|
||||
//
|
||||
// labelDllInfo
|
||||
//
|
||||
resources.ApplyResources(this.labelDllInfo, "labelDllInfo");
|
||||
this.labelDllInfo.Name = "labelDllInfo";
|
||||
//
|
||||
// buttonStartWithMessage
|
||||
//
|
||||
resources.ApplyResources(this.buttonStartWithMessage, "buttonStartWithMessage");
|
||||
this.buttonStartWithMessage.Name = "buttonStartWithMessage";
|
||||
this.buttonStartWithMessage.UseVisualStyleBackColor = true;
|
||||
this.buttonStartWithMessage.Click += new System.EventHandler(this.buttonStartWithMessage_Click);
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
resources.ApplyResources(this, "$this");
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.Controls.Add(this.buttonStartWithMessage);
|
||||
this.Controls.Add(this.labelDllInfo);
|
||||
this.Controls.Add(this.labelSourceString);
|
||||
this.Controls.Add(this.buttonStart);
|
||||
this.Controls.Add(this.labelResult);
|
||||
this.Name = "Form1";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label labelResult;
|
||||
private System.Windows.Forms.Button buttonStart;
|
||||
private System.Windows.Forms.Label labelSourceString;
|
||||
private System.Windows.Forms.Label labelDllInfo;
|
||||
private System.Windows.Forms.Button buttonStartWithMessage;
|
||||
}
|
||||
}
|
||||
|
||||
115
Test_VaribleThroughString/Form1.cs
Normal file
115
Test_VaribleThroughString/Form1.cs
Normal file
@ -0,0 +1,115 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Eugen.ESystem
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
#region Version und Copyright
|
||||
// Version und Copyright
|
||||
string programName = Path.GetFileNameWithoutExtension(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase); //Den Programmnamen auslesen
|
||||
string programVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString();
|
||||
static object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyCopyrightAttribute), false);
|
||||
string copyright = ((AssemblyCopyrightAttribute)attributes[0]).Copyright;
|
||||
string icon = Application.StartupPath + "\\Info.bmp";
|
||||
//Assembly Datum und Zeit
|
||||
static DateTime value = AssemblyDateTime();
|
||||
string date = value.ToShortDateString();
|
||||
string time = value.ToLongTimeString();
|
||||
private static DateTime AssemblyDateTime()
|
||||
{
|
||||
var version = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version;
|
||||
var buildDateTime = new DateTime(2000, 1, 1).Add(new TimeSpan(TimeSpan.TicksPerDay * version.Build + TimeSpan.TicksPerSecond * 2 * version.Revision));
|
||||
//Tage seit dem 1. Januar 2000 und Sekunden seit Mitternacht, (multiplizier mit 2 ergibt das Original)
|
||||
return buildDateTime;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Programm-Info
|
||||
/// <summary>
|
||||
/// Contains the name of the program file
|
||||
/// </summary>
|
||||
public static string ProgramName { set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// Contains the version of the program file
|
||||
/// </summary>
|
||||
public static string ProgramVersion { set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// Contains the copyright notice
|
||||
/// </summary>
|
||||
public static string Copyright { set; get; }
|
||||
|
||||
private void SetProgramInfo()
|
||||
{
|
||||
//Name, Version und Copyright setzen
|
||||
ProgramName = programName;
|
||||
ProgramVersion = programVersion;
|
||||
Copyright = copyright;
|
||||
}
|
||||
#endregion
|
||||
|
||||
public Form1()
|
||||
{
|
||||
SetProgramInfo(); //Name, Version und Copyright setzen
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void buttonStart_Click(object sender, EventArgs e)
|
||||
{
|
||||
string text = "NX ist im Verzeichns ${UGII_BASE_DIR} installiert. Im Verzeichnis ${UGII_ROOT_DIR} sind die Befehle.\nAls Systemsprache ist %UGII_LANG% eingestellt. Als temporäres NX Verzeichnis ist %UGII_TMP_DIR% definiert.";
|
||||
|
||||
labelSourceString.Text = text;
|
||||
|
||||
//
|
||||
//Diese Zeile in das Programm kopieren
|
||||
//
|
||||
//Tauscht bekannte Umgebungsvariblen gegen ihren Wert aus. Unbekannte Umgebungsvariablen werden nicht getauscht.
|
||||
string textNeu = VaribleThroughString.Replace(text);
|
||||
//
|
||||
labelResult.Text = textNeu; //Hier wird der Text beispielhaft ausgegeben
|
||||
|
||||
//DLL Information abrufen
|
||||
var vts = new VaribleThroughString();
|
||||
string dllInfo = String.Concat(VaribleThroughString.DllName, "\n", VaribleThroughString.DllVersion, "\n", VaribleThroughString.Copyright);
|
||||
labelDllInfo.Text = dllInfo;
|
||||
}
|
||||
|
||||
private void buttonStartWithMessage_Click(object sender, EventArgs e)
|
||||
{
|
||||
string text = "NX ist im Verzeichns ${UGII_BASE_DIR} installiert. Im Verzeichnis ${UGII_ROOT_DIR} sind die Befehle.\nAls Systemsprache ist %UGII_LANG% eingestellt. Als temporäres NX Verzeichnis ist %UGII_TMP_DIR% definiert.";
|
||||
|
||||
labelSourceString.Text = text;
|
||||
|
||||
//
|
||||
//Diese Zeilen in das Programm kopieren
|
||||
//
|
||||
//Tauscht bekannte Umgebungsvariblen gegen ihren Wert aus. Unbekannte Umgebungsvariablen lösen eine Exception aus.
|
||||
try
|
||||
{
|
||||
string textNeu = VaribleThroughString.Replace(text, true);
|
||||
labelResult.Text = textNeu; //Hier wird der Text beispielhaft ausgegeben
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message);
|
||||
}
|
||||
//
|
||||
|
||||
//DLL Information abrufen
|
||||
var vts = new VaribleThroughString();
|
||||
string dllInfo = String.Concat(VaribleThroughString.DllName, "\n", VaribleThroughString.DllVersion, "\n", VaribleThroughString.Copyright);
|
||||
labelDllInfo.Text = dllInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
127
Test_VaribleThroughString/Form1.de.resx
Normal file
127
Test_VaribleThroughString/Form1.de.resx
Normal file
@ -0,0 +1,127 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="buttonStartWithMessage.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>379, 257</value>
|
||||
</data>
|
||||
<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
|
||||
<value>648, 292</value>
|
||||
</data>
|
||||
</root>
|
||||
136
Test_VaribleThroughString/Form1.en.resx
Normal file
136
Test_VaribleThroughString/Form1.en.resx
Normal file
@ -0,0 +1,136 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="buttonStart.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>304, 23</value>
|
||||
</data>
|
||||
<data name="buttonStart.Text" xml:space="preserve">
|
||||
<value>Replace variable through value (without message when error)</value>
|
||||
</data>
|
||||
<data name="buttonStartWithMessage.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>339, 257</value>
|
||||
</data>
|
||||
<data name="buttonStartWithMessage.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>297, 23</value>
|
||||
</data>
|
||||
<data name="buttonStartWithMessage.Text" xml:space="preserve">
|
||||
<value>Replace variable through value (with message when error)</value>
|
||||
</data>
|
||||
</root>
|
||||
276
Test_VaribleThroughString/Form1.resx
Normal file
276
Test_VaribleThroughString/Form1.resx
Normal file
@ -0,0 +1,276 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="labelSourceString.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>12, 9</value>
|
||||
</data>
|
||||
<data name=">>labelDllInfo.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>labelDllInfo.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="$this.AutoScaleDimensions" type="System.Drawing.SizeF, System.Drawing">
|
||||
<value>6, 13</value>
|
||||
</data>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="buttonStartWithMessage.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Bottom, Right</value>
|
||||
</data>
|
||||
<data name=">>labelResult.ZOrder" xml:space="preserve">
|
||||
<value>4</value>
|
||||
</data>
|
||||
<data name="labelResult.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>12, 83</value>
|
||||
</data>
|
||||
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="labelSourceString.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>2</value>
|
||||
</data>
|
||||
<data name=">>buttonStartWithMessage.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>buttonStart.Name" xml:space="preserve">
|
||||
<value>buttonStart</value>
|
||||
</data>
|
||||
<data name="labelDllInfo.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>16, 13</value>
|
||||
</data>
|
||||
<data name=">>buttonStartWithMessage.ZOrder" xml:space="preserve">
|
||||
<value>0</value>
|
||||
</data>
|
||||
<data name=">>$this.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Form, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="labelResult.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="labelResult.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>0</value>
|
||||
</data>
|
||||
<data name=">>$this.Name" xml:space="preserve">
|
||||
<value>Form1</value>
|
||||
</data>
|
||||
<data name="labelResult.Text" xml:space="preserve">
|
||||
<value>...</value>
|
||||
</data>
|
||||
<data name=">>buttonStartWithMessage.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name="buttonStart.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>290, 23</value>
|
||||
</data>
|
||||
<data name=">>buttonStart.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>labelResult.Name" xml:space="preserve">
|
||||
<value>labelResult</value>
|
||||
</data>
|
||||
<data name="buttonStart.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>12, 257</value>
|
||||
</data>
|
||||
<data name="labelDllInfo.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="labelSourceString.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
|
||||
<value>648, 292</value>
|
||||
</data>
|
||||
<data name=">>buttonStart.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>labelSourceString.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>labelResult.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name="buttonStart.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Bottom, Left</value>
|
||||
</data>
|
||||
<data name=">>labelResult.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>labelSourceString.ZOrder" xml:space="preserve">
|
||||
<value>2</value>
|
||||
</data>
|
||||
<data name="buttonStartWithMessage.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>4</value>
|
||||
</data>
|
||||
<data name="labelDllInfo.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>3</value>
|
||||
</data>
|
||||
<data name=">>buttonStart.ZOrder" xml:space="preserve">
|
||||
<value>3</value>
|
||||
</data>
|
||||
<data name=">>labelDllInfo.ZOrder" xml:space="preserve">
|
||||
<value>1</value>
|
||||
</data>
|
||||
<data name="buttonStart.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>1</value>
|
||||
</data>
|
||||
<data name=">>labelSourceString.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name="buttonStartWithMessage.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>379, 257</value>
|
||||
</data>
|
||||
<data name="buttonStartWithMessage.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>257, 23</value>
|
||||
</data>
|
||||
<data name=">>labelSourceString.Name" xml:space="preserve">
|
||||
<value>labelSourceString</value>
|
||||
</data>
|
||||
<data name=">>buttonStartWithMessage.Name" xml:space="preserve">
|
||||
<value>buttonStartWithMessage</value>
|
||||
</data>
|
||||
<data name="labelResult.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>16, 13</value>
|
||||
</data>
|
||||
<data name=">>labelDllInfo.Name" xml:space="preserve">
|
||||
<value>labelDllInfo</value>
|
||||
</data>
|
||||
<data name="buttonStartWithMessage.Text" xml:space="preserve">
|
||||
<value>Tausche Varable geben Wert (Meldung bei Fehler)</value>
|
||||
</data>
|
||||
<data name="labelDllInfo.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>15, 171</value>
|
||||
</data>
|
||||
<data name="labelDllInfo.Text" xml:space="preserve">
|
||||
<value>...</value>
|
||||
</data>
|
||||
<data name="labelSourceString.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>16, 13</value>
|
||||
</data>
|
||||
<data name="$this.Text" xml:space="preserve">
|
||||
<value>Form1</value>
|
||||
</data>
|
||||
<data name="labelSourceString.Text" xml:space="preserve">
|
||||
<value>...</value>
|
||||
</data>
|
||||
<data name="buttonStart.Text" xml:space="preserve">
|
||||
<value>Tausche Varable geben Wert (Ohne Meldung bei Fehler)</value>
|
||||
</data>
|
||||
<metadata name="$this.Localizable" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
</root>
|
||||
22
Test_VaribleThroughString/Program.cs
Normal file
22
Test_VaribleThroughString/Program.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Eugen.ESystem
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// Der Haupteinstiegspunkt für die Anwendung.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
36
Test_VaribleThroughString/Properties/AssemblyInfo.cs
Normal file
36
Test_VaribleThroughString/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die einer Assembly zugeordnet sind.
|
||||
[assembly: AssemblyTitle("Test_VaribleThroughString")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Test_VaribleThroughString")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2019 by Eugen Höglinger")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
|
||||
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
[assembly: Guid("196a7f39-5bda-4e02-84e8-b30973309c8b")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
//
|
||||
// Hauptversion
|
||||
// Nebenversion
|
||||
// Buildnummer
|
||||
// Revision
|
||||
//
|
||||
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
|
||||
// übernehmen, indem Sie "*" eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
||||
//[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
71
Test_VaribleThroughString/Properties/Resources.Designer.cs
generated
Normal file
71
Test_VaribleThroughString/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion: 4.0.30319.42000
|
||||
//
|
||||
// Änderungen an dieser Datei können fehlerhaftes Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code neu generiert wird.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Test_VaribleThroughString.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
|
||||
/// </summary>
|
||||
// Diese Klasse wurde von der StronglyTypedResourceBuilder-Klasse
|
||||
// über ein Tool wie ResGen oder Visual Studio automatisch generiert.
|
||||
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
|
||||
// mit der Option /str erneut aus, oder erstellen Sie Ihr VS-Projekt neu.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Test_VaribleThroughString.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
|
||||
/// Ressourcenlookups, die diese stark typisierte Ressourcenklasse verwenden.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
Test_VaribleThroughString/Properties/Resources.resx
Normal file
117
Test_VaribleThroughString/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
Test_VaribleThroughString/Properties/Settings.Designer.cs
generated
Normal file
30
Test_VaribleThroughString/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Test_VaribleThroughString.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
Test_VaribleThroughString/Properties/Settings.settings
Normal file
7
Test_VaribleThroughString/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
95
Test_VaribleThroughString/Test_VaribleThroughString.csproj
Normal file
95
Test_VaribleThroughString/Test_VaribleThroughString.csproj
Normal file
@ -0,0 +1,95 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{196A7F39-5BDA-4E02-84E8-B30973309C8B}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Test_VaribleThroughString</RootNamespace>
|
||||
<AssemblyName>Test_VaribleThroughString</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>false</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.de.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Form1.en.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\VaribleThroughString\VaribleThroughString.csproj">
|
||||
<Project>{8d5c22c1-dd1a-4a28-b636-445f02adb815}</Project>
|
||||
<Name>VaribleThroughString</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
31
VaribleThroughString.sln
Normal file
31
VaribleThroughString.sln
Normal file
@ -0,0 +1,31 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.28307.572
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VaribleThroughString", "VaribleThroughString\VaribleThroughString.csproj", "{8D5C22C1-DD1A-4A28-B636-445F02ADB815}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Test_VaribleThroughString", "Test_VaribleThroughString\Test_VaribleThroughString.csproj", "{196A7F39-5BDA-4E02-84E8-B30973309C8B}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{8D5C22C1-DD1A-4A28-B636-445F02ADB815}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8D5C22C1-DD1A-4A28-B636-445F02ADB815}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8D5C22C1-DD1A-4A28-B636-445F02ADB815}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8D5C22C1-DD1A-4A28-B636-445F02ADB815}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{196A7F39-5BDA-4E02-84E8-B30973309C8B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{196A7F39-5BDA-4E02-84E8-B30973309C8B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{196A7F39-5BDA-4E02-84E8-B30973309C8B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{196A7F39-5BDA-4E02-84E8-B30973309C8B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {039A859E-4FEE-4D4F-AD8D-56F191271930}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
81
VaribleThroughString/Language.Designer.cs
generated
Normal file
81
VaribleThroughString/Language.Designer.cs
generated
Normal file
@ -0,0 +1,81 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion:4.0.30319.42000
|
||||
//
|
||||
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code erneut generiert wird.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Eugen.ESystem {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
|
||||
/// </summary>
|
||||
// Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
|
||||
// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
|
||||
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
|
||||
// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Language {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Language() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VaribleThroughString.Language", typeof(Language).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
|
||||
/// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die Die Umgebungsvariable ' ähnelt.
|
||||
/// </summary>
|
||||
internal static string message001seg01 {
|
||||
get {
|
||||
return ResourceManager.GetString("message001seg01", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die ' wurde nicht gefunden! ähnelt.
|
||||
/// </summary>
|
||||
internal static string message001seg02 {
|
||||
get {
|
||||
return ResourceManager.GetString("message001seg02", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
126
VaribleThroughString/Language.de.resx
Normal file
126
VaribleThroughString/Language.de.resx
Normal file
@ -0,0 +1,126 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="message001seg01" xml:space="preserve">
|
||||
<value>Die Umgebungsvariable '</value>
|
||||
</data>
|
||||
<data name="message001seg02" xml:space="preserve">
|
||||
<value>' wurde nicht gefunden!</value>
|
||||
</data>
|
||||
</root>
|
||||
126
VaribleThroughString/Language.en.resx
Normal file
126
VaribleThroughString/Language.en.resx
Normal file
@ -0,0 +1,126 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="message001seg01" xml:space="preserve">
|
||||
<value>The environment variable '</value>
|
||||
</data>
|
||||
<data name="message001seg02" xml:space="preserve">
|
||||
<value>' was not found!</value>
|
||||
</data>
|
||||
</root>
|
||||
126
VaribleThroughString/Language.resx
Normal file
126
VaribleThroughString/Language.resx
Normal file
@ -0,0 +1,126 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="message001seg01" xml:space="preserve">
|
||||
<value>Die Umgebungsvariable '</value>
|
||||
</data>
|
||||
<data name="message001seg02" xml:space="preserve">
|
||||
<value>' wurde nicht gefunden!</value>
|
||||
</data>
|
||||
</root>
|
||||
36
VaribleThroughString/Properties/AssemblyInfo.cs
Normal file
36
VaribleThroughString/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die einer Assembly zugeordnet sind.
|
||||
[assembly: AssemblyTitle("VaribleThroughString")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("VaribleThroughString")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2019 by Eugen Höglinger")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
|
||||
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
[assembly: Guid("8d5c22c1-dd1a-4a28-b636-445f02adb815")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
//
|
||||
// Hauptversion
|
||||
// Nebenversion
|
||||
// Buildnummer
|
||||
// Revision
|
||||
//
|
||||
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
|
||||
// indem Sie "*" wie unten gezeigt eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
||||
//[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
239
VaribleThroughString/VaribleThroughString.cs
Normal file
239
VaribleThroughString/VaribleThroughString.cs
Normal file
@ -0,0 +1,239 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Eugen.ESystem
|
||||
{
|
||||
public class VaribleThroughString
|
||||
{
|
||||
#region Version und Copyright
|
||||
// Version und Copyright
|
||||
string dllName = Path.GetFileNameWithoutExtension(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase); //Den Programmnamen auslesen
|
||||
string dllVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString();
|
||||
static object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyCopyrightAttribute), false);
|
||||
string copyright = ((AssemblyCopyrightAttribute)attributes[0]).Copyright;
|
||||
//Assembly Datum und Zeit
|
||||
static DateTime value = AssemblyDateTime();
|
||||
string date = value.ToShortDateString();
|
||||
string time = value.ToLongTimeString();
|
||||
private static DateTime AssemblyDateTime()
|
||||
{
|
||||
var version = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version;
|
||||
var buildDateTime = new DateTime(2000, 1, 1).Add(new TimeSpan(TimeSpan.TicksPerDay * version.Build + TimeSpan.TicksPerSecond * 2 * version.Revision));
|
||||
//Tage seit dem 1. Januar 2000 und Sekunden seit Mitternacht, (multiplizier mit 2 ergibt das Original)
|
||||
return buildDateTime;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region DLL-Info
|
||||
/// <summary>
|
||||
/// Contains the name of the dll file.
|
||||
/// </summary>
|
||||
public static string DllName { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// Contains the version of the dll file.
|
||||
/// </summary>
|
||||
public static string DllVersion { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// Contains the copyright notice.
|
||||
/// </summary>
|
||||
public static string Copyright { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// Contains the name-, version- and copyright-information of the dll file.
|
||||
/// </summary>
|
||||
public static string[] DllInfo { private set; get; }
|
||||
|
||||
private void SetDllInfo()
|
||||
{
|
||||
//Name, Version und Copyright setzen
|
||||
DllName = dllName;
|
||||
DllVersion = dllVersion;
|
||||
Copyright = this.copyright;
|
||||
|
||||
string[] dllInfo = new string[3];
|
||||
dllInfo[0] = dllName;
|
||||
dllInfo[1] = dllVersion;
|
||||
dllInfo[2] = this.copyright;
|
||||
DllInfo = dllInfo;
|
||||
}
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Replaces a Environment variable through the variable value.
|
||||
/// </summary>
|
||||
public VaribleThroughString()
|
||||
{
|
||||
SetDllInfo(); //Name, Version und Copyright der DLL setzen
|
||||
}
|
||||
|
||||
const string repStart = "<§<§<§<";
|
||||
const string repEnd = ">§>§>§>";
|
||||
|
||||
/// <summary>
|
||||
/// Replaces variables with the pattern ${variable} or %variable% with their value.
|
||||
/// </summary>
|
||||
/// <param name="text">The environment variable containing text. If a variable was not found, then the variable name is not replaced.</param>
|
||||
/// <returns>The edited text.</returns>
|
||||
public static string Replace(string text)
|
||||
{
|
||||
if (!(text.Contains("${") || text.Contains("%")) || String.IsNullOrEmpty(text))
|
||||
{
|
||||
return text;
|
||||
}
|
||||
|
||||
while (text.Contains("${"))
|
||||
{
|
||||
text = ReplaceVarible(text, "${", "}");
|
||||
}
|
||||
|
||||
//Wenn die Umgebungsvariable nicht gefunden wurde, dann die Ursprüngliche Umgebungsvariable wieder herstellen
|
||||
if (text.Contains(repStart))
|
||||
{
|
||||
text.Replace(repStart, "${");
|
||||
text.Replace(repEnd, "}");
|
||||
}
|
||||
|
||||
while (text.Contains("%"))
|
||||
{
|
||||
text = ReplaceVarible(text, "%", "%");
|
||||
}
|
||||
|
||||
//Wenn die Umgebungsvariable nicht gefunden wurde, dann die Ursprüngliche Umgebungsvariable wieder herstellen
|
||||
if (text.Contains(repStart))
|
||||
{
|
||||
text = text.Replace(repStart, "%");
|
||||
text = text.Replace(repEnd, "%");
|
||||
}
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Replaces variables with the pattern ${variable} or %variable% with their value.
|
||||
/// </summary>
|
||||
/// <param name="text">The environment variable containing text.</param>
|
||||
/// <param name="messageWhenError">Behavior if variable was not found. True=An exception is thrown. False=The variable is not replaced.</param>
|
||||
/// <returns>The edited text</returns>
|
||||
public static string Replace(string text, bool messageWhenError)
|
||||
{
|
||||
if (!(text.Contains("${") || !text.Contains("%")) || String.IsNullOrEmpty(text))
|
||||
{
|
||||
return text;
|
||||
}
|
||||
|
||||
while (text.Contains("${"))
|
||||
{
|
||||
text = ReplaceVarible(text, "${", "}");
|
||||
}
|
||||
|
||||
//Wenn die Umgebungsvariable nicht gefunden wurde, dann die Ursprüngliche Umgebungsvariable wieder herstellen
|
||||
if (text.Contains(repStart))
|
||||
{
|
||||
if (messageWhenError)
|
||||
{
|
||||
string varName = text.Remove(0, text.IndexOf(repStart) + 7);
|
||||
varName = varName.Remove(varName.IndexOf(repEnd));
|
||||
|
||||
text.Replace(repStart, "${");
|
||||
text.Replace(repEnd, "}");
|
||||
|
||||
throw new NoEnvironmentVariableFoundException(String.Concat(Language.message001seg01, varName, Language.message001seg02));
|
||||
}
|
||||
else
|
||||
{
|
||||
text.Replace(repStart, "${");
|
||||
text.Replace(repEnd, "}");
|
||||
}
|
||||
}
|
||||
|
||||
while (text.Contains("%"))
|
||||
{
|
||||
text = ReplaceVarible(text, "%", "%");
|
||||
}
|
||||
|
||||
//Wenn die Umgebungsvariable nicht gefunden wurde, dann die Ursprüngliche Umgebungsvariable wieder herstellen
|
||||
if (text.Contains(repStart))
|
||||
{
|
||||
if (messageWhenError)
|
||||
{
|
||||
string varName = text.Remove(0, text.IndexOf(repStart) + 7);
|
||||
varName = varName.Remove(varName.IndexOf(repEnd));
|
||||
|
||||
text = text.Replace(repStart, "%");
|
||||
text = text.Replace(repEnd, "%");
|
||||
|
||||
throw new NoEnvironmentVariableFoundException(String.Concat(Language.message001seg01, varName, Language.message001seg02));
|
||||
}
|
||||
else
|
||||
{
|
||||
text = text.Replace(repStart, "%");
|
||||
text = text.Replace(repEnd, "%");
|
||||
}
|
||||
}
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
private static string ReplaceVarible(string text, string startSign, string endSign)
|
||||
{
|
||||
//Wert vor der Variablen sichern
|
||||
string temp = text.Remove(text.IndexOf(startSign));
|
||||
|
||||
//Variable extrahieren
|
||||
text = text.Remove(0, text.IndexOf(startSign)); //'temp' entfernen
|
||||
text = text.Remove(0, startSign.Length); //'startSign' entfernen
|
||||
string variableName = text.Remove(text.IndexOf(endSign)); //'endSign' und nachfolgenden Text entfernen
|
||||
|
||||
//Restlicher Text (hinter 'endSign') erzeugen
|
||||
text = text.Remove(0, text.IndexOf(endSign) + 1);
|
||||
|
||||
//Variable umwandeln und Text wieder zusammenbauen
|
||||
string variable = ReplaceEnvironmentVariable(variableName);
|
||||
text = temp + variable + text; //Text wieder zusammensetzen
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
private static string ReplaceEnvironmentVariable(string variableName)
|
||||
{
|
||||
string variableValue = "";
|
||||
|
||||
//Wenn im Text eine bekannte Umgebungsvariable enthalten ist, dann gegen den aktuellen Wert tauschen
|
||||
variableValue = Environment.GetEnvironmentVariable(variableName);
|
||||
|
||||
if (String.IsNullOrEmpty(variableValue))
|
||||
{
|
||||
variableValue = String.Concat(repStart, variableName, repEnd); //Wird keine Umgebungsvariable gefunden, dann wieder den Variblen Namen zurückgeben
|
||||
}
|
||||
|
||||
return variableValue;
|
||||
}
|
||||
}
|
||||
|
||||
#region Exceptions
|
||||
class NoEnvironmentVariableFoundException : ApplicationException
|
||||
{
|
||||
public NoEnvironmentVariableFoundException()
|
||||
{
|
||||
}
|
||||
|
||||
public NoEnvironmentVariableFoundException(string message)
|
||||
: base(message)
|
||||
{
|
||||
}
|
||||
|
||||
public NoEnvironmentVariableFoundException(string message, Exception inner)
|
||||
: base(message, inner)
|
||||
{
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
66
VaribleThroughString/VaribleThroughString.csproj
Normal file
66
VaribleThroughString/VaribleThroughString.csproj
Normal file
@ -0,0 +1,66 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{8D5C22C1-DD1A-4A28-B636-445F02ADB815}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>VaribleThroughString</RootNamespace>
|
||||
<AssemblyName>VaribleThroughString</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>false</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Language.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Language.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="VaribleThroughString.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Language.de.resx">
|
||||
<CustomToolNamespace>Eugen.ESystem</CustomToolNamespace>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Language.en.resx">
|
||||
<CustomToolNamespace>Eugen.ESystem</CustomToolNamespace>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Language.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Language.Designer.cs</LastGenOutput>
|
||||
<CustomToolNamespace>Eugen.ESystem</CustomToolNamespace>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
Loading…
Reference in New Issue
Block a user