Projektdateien hinzufügen.
This commit is contained in:
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22
Test_Delete.sln
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22
Test_Delete.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.26430.14
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Test_Delete", "Test_Delete\Test_Delete.csproj", "{EE2CCB92-EABE-412D-97BB-6BF7A1077413}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{EE2CCB92-EABE-412D-97BB-6BF7A1077413}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{EE2CCB92-EABE-412D-97BB-6BF7A1077413}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{EE2CCB92-EABE-412D-97BB-6BF7A1077413}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{EE2CCB92-EABE-412D-97BB-6BF7A1077413}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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6
Test_Delete/App.config
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6
Test_Delete/App.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
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</startup>
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</configuration>
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571
Test_Delete/Count.cs
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571
Test_Delete/Count.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Eugen.IO
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{
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/// <summary>
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/// Count files and/or directories
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/// </summary>
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class Count
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{
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#region Variablen
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protected static long NumberOfFiles { set; get; } //Anzahl der Dateien
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protected static long NumberOfDirectories { set; get; } //Anzahl der Verzeichnisse
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#endregion
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#region Konstruktor
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/// <summary>
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/// Count files or Directories in a directory.
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/// </summary>
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public Count()
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{
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}
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#endregion
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#region File
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/// <summary>
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/// Counts all files in a directory.
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/// </summary>
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/// <param name="directoryName">A valid directory name.</param>
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/// <returns>Number of found files.</returns>
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public long File(string directoryName)
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{
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//Zählt alle Dateien in einem Verzeichnis
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long numberOfFiles = 0;
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try
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{
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foreach (string fileName in System.IO.Directory.GetFiles(directoryName))
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{
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numberOfFiles++;
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}
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}
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catch (Exception)
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{
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//Nichts tun, weil nicht notwendig
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}
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return numberOfFiles;
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}
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/// <summary>
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/// Counts all files in a directory that correspond to a particular pattern sequence.
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/// </summary>
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/// <param name="directoryName">A valid directory name.</param>
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/// <param name="searchPattern">Valid pattern sequence: "", ".ext", "*.ext", "*xyz.ext", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All files.</param>
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/// <returns>Number of found files.</returns>
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public long File(string directoryName, string searchPattern)
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{
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//Zählt alle Dateien im angegebenen Verzeichnis die dem Suchkriterium entsprechen
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//Gültige Suchpattern: "", ".txt", "*.txt", "*xyz*", "Xyz*", "*xyz", "wx*yz"
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//Groß-/Kleinschreibung wird ignoriert
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long numberOfFiles = 0;
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try
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{
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foreach (string fileName in System.IO.Directory.GetFiles(directoryName))
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{
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if (SearchPatternFile(fileName, searchPattern))
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{
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numberOfFiles++;
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}
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}
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}
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catch
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{
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//Nichts tun, weil nicht notwendig
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}
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return numberOfFiles;
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}
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/// <summary>
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/// Counts all files in a directory that correspond to a particular pattern sequence and older than 'n'-days.
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/// </summary>
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/// <param name="directoryName">A valid directory name.</param>
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/// <param name="searchPattern">Valid pattern sequence: "", ".ext", "*.ext", "*xyz.ext", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All files.</param>
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/// <param name="daysOld">Days the file must be old. 0=All files are counted.</param>
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/// <returns>Number of found files.</returns>
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public long File(string directoryName, string searchPattern, int daysOld)
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{
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//Zählt alle Dateien im angegebenen Verzeichnis die dem Suchkriterium entsprechen und älter als n-Tage sind
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//Gültige Suchpattern: "", ".txt", "*.txt", "*xyz*", "Xyz*", "*xyz", "wx*yz"
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//Groß-/Kleinschreibung wird ignoriert
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long numberOfFiles = 0;
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try
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{
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foreach (string fileName in System.IO.Directory.GetFiles(directoryName))
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{
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if (SearchPatternFile(fileName, searchPattern) && DaysOld(fileName, daysOld))
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{
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numberOfFiles++;
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}
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}
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}
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catch
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{
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//Nichts tun, weil nicht notwendig
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}
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return numberOfFiles;
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}
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/// <summary>
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/// Counts all files in a directory and all subdirectories that correspond to a particular pattern sequence and older than 'n'-days.
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/// </summary>
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/// <param name="directoryName">A valid directory name.</param>
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/// <param name="searchPattern">Valid pattern sequence: "", ".ext", "*.ext", "*xyz.ext", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All files.</param>
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/// <param name="daysOld">Days the file must be old. 0=All files are counted.</param>
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/// <param name="recursive">True=Search in all sudirectories recursive. False=Search only in root directory.</param>
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/// <returns>Number of found files.</returns>
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public long File(string directoryName, string searchPattern, int daysOld, bool recursive)
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{
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//Löscht alle Dateien im angegebenen Verzeichnis und allen Unterverzeichnissen die dem Suchkriterium entsprechen und älter als n-Tage sind
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//Gültige Suchpattern: "", ".txt", "*.txt", "*xyz*", "Xyz*", "*xyz", "wx*yz"
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//Groß-/Kleinschreibung wird ignoriert
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long numberOfFiles = 0;
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long tempNumberOfFiles = 0;
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try
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{
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foreach (string fileName in System.IO.Directory.GetFiles(directoryName))
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{
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if (SearchPatternFile(fileName, searchPattern) && DaysOld(fileName, daysOld))
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{
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numberOfFiles++;
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}
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}
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if (recursive)
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{
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foreach (string dirName in System.IO.Directory.GetDirectories(directoryName))
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{
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tempNumberOfFiles = File(dirName, searchPattern, daysOld, recursive);
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numberOfFiles = numberOfFiles + tempNumberOfFiles;
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tempNumberOfFiles = 0;
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}
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}
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}
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catch
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{
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//Nichts tun, weil nicht notwendig
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}
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return numberOfFiles;
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}
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#endregion
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#region Directory
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/// <summary>
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/// Counts all directories in a directory.
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/// </summary>
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/// <param name="directoryName">A valid directory name.</param>
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/// <returns>Number of found directories.</returns>
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public long Directory(string directoryName)
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{
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//Zählt das angegebene Verzeichnis
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long numberOfDirectories = 0;
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try
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{
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foreach (string dirName in System.IO.Directory.GetDirectories(directoryName))
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{
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numberOfDirectories++;
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}
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}
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catch
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{
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//Nichts tun, weil nicht notwendig
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}
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return numberOfDirectories;
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}
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/// <summary>
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/// Counts all directories in a directory that correspond to a particular pattern sequence.
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/// </summary>
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/// <param name="directoryName">A valid directory name.</param>
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/// <param name="searchPattern">Valid pattern sequence: "", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All directories.</param>
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/// <returns>Number of found directories.</returns>
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public long Directory(string directoryName, string searchPattern)
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{
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//Löscht alle Verzeichnisse und Dateien im angegebenen Verzeichnis die dem Suchkriterium entsprechen
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//Gültige Suchpattern: "", "xyz*", "*xyz", "wx*yz", "*xyz*"
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//Groß-/Kleinschreibung wird ignoriert
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long numberOfDirectories = 0;
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try
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{
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foreach (string dirName in System.IO.Directory.GetDirectories(directoryName))
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{
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if (SearchPatternDirectory(dirName, searchPattern))
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{
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numberOfDirectories++;
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}
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}
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}
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catch
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{
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//Nichts tun, weil nicht notwendig
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}
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return numberOfDirectories;
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}
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/// <summary>
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/// Counts all directories in a directory that correspond to a particular pattern sequence and older than 'n'-days.
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/// </summary>
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/// <param name="directoryName">A valid directory name.</param>
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/// <param name="searchPattern">Valid pattern sequence: "", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All directories.</param>
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/// <param name="daysOld">Days the directory must be old. 0=All files are counted.</param>
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/// <returns>Number of found directories.</returns>
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public long Directory(string directoryName, string searchPattern, int daysOld)
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{
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//Löscht alle Verzeichnisse und Dateien im angegebenen Verzeichnis die dem Suchkriterium entsprechen und älter als n-Tage sind
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//Gültige Suchpattern: "", "xyz*", "*xyz", "wx*yz", "*xyz*"
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//Groß-/Kleinschreibung wird ignoriert
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long numberOfDirectories = 0;
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try
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{
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foreach (string dirName in System.IO.Directory.GetDirectories(directoryName))
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{
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if (SearchPatternDirectory(dirName, searchPattern) && DaysOld(dirName, daysOld))
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{
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numberOfDirectories++;
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}
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}
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}
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catch
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{
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//Nichts tun, weil nicht notwendig
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}
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return numberOfDirectories;
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}
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/// <summary>
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/// Counts all directories and all subdirectories in a directory that correspond to a particular pattern sequence and older than 'n'-days.
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/// </summary>
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/// <param name="directoryName">A valid directory name.</param>
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/// <param name="searchPattern">Valid pattern sequence: "", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All directories.</param>
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/// <param name="daysOld">Days the directory must be old. 0=All files are counted.</param>
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/// <param name="recursive">True=Search in all sudirectories recursive. False=Search only in root directory.</param>
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/// <returns>Number of found directories.</returns>
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public long Directory(string directoryName, string searchPattern, int daysOld, bool recursive)
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{
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//Löscht alle Verzeichnisse und Dateien im angegebenen Verzeichnis und allen Unterverzeichnissen
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//die dem Suchkriterium entsprechen und älter als n-Tage sind
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//Gültige Suchpattern: "", "xyz*", "*xyz", "wx*yz", "*xyz*"
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//Groß-/Kleinschreibung wird ignoriert
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long numberOfDirectories = 0;
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long tempNumberOfDirectories = 0;
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try
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{
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foreach (string dirName in System.IO.Directory.GetDirectories(directoryName))
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{
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if (SearchPatternDirectory(dirName, searchPattern) && DaysOld(dirName, daysOld))
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{
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numberOfDirectories++;
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}
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}
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if (recursive)
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{
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foreach (string dirName in System.IO.Directory.GetDirectories(directoryName))
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{
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tempNumberOfDirectories = Directory(dirName, searchPattern, daysOld, recursive);
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numberOfDirectories = numberOfDirectories + tempNumberOfDirectories;
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tempNumberOfDirectories = 0;
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}
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}
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}
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catch
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{
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//Nichts tun, weil nicht notwendig
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}
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return numberOfDirectories;
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}
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/// <summary>
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/// Counts all directories and all subdirectories in a directory and the directory itself that correspond to a particular pattern sequence and older than 'n'-days.
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/// </summary>
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/// <param name="directoryName">A valid directory name.</param>
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||||
/// <param name="searchPattern">Valid pattern sequence: "", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All directories.</param>
|
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/// <param name="daysOld">Days the directory must be old. 0=All files are counted.</param>
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/// <param name="recursive">True=Search in all sudirectories recursive. False=Search only in root directory.</param>
|
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/// <param name="countItself">True=Add the directory itself to the counter, false=The directory itself is not added to the counter.</param>
|
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/// <returns></returns>
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public long Directory(string directoryName, string searchPattern, int daysOld, bool recursive, bool countItself)
|
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{
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//Löscht alle Verzeichnisse und Dateien im angegebenen Verzeichnis und allen Unterverzeichnissen
|
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//die dem Suchkriterium entsprechen und älter als n-Tage sind
|
||||
//Gültige Suchpattern: "", "xyz*", "*xyz", "wx*yz", "*xyz*"
|
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//Groß-/Kleinschreibung wird ignoriert
|
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long numberOfDirectories = 0;
|
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numberOfDirectories = Directory(directoryName, searchPattern, daysOld, recursive);
|
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|
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if (countItself)
|
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{
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numberOfDirectories++;
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}
|
||||
|
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return numberOfDirectories;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Subroutines
|
||||
/// <summary>
|
||||
/// Checks whether the search pattern is included in the file name.
|
||||
/// </summary>
|
||||
/// <param name="fileName">A valid file name.</param>
|
||||
/// <param name="searchPattern">Valid pattern sequence: "", ".ext", "*.ext", "*xyz.ext", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All files.</param>
|
||||
/// <returns>The search pattern is included in the file name=true, otherwise=false.</returns>
|
||||
private bool SearchPatternFile(string fileName, string searchPattern)
|
||||
{
|
||||
string tempFileName = "";
|
||||
string tempExtension = "";
|
||||
string tempPattern = "";
|
||||
string tempPattern1 = "";
|
||||
bool match = false;
|
||||
try
|
||||
{
|
||||
if (searchPattern == "")
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
else if (searchPattern.StartsWith(".") | searchPattern.StartsWith("*."))
|
||||
{
|
||||
//Wenn mit '*', dann '*' entfernen
|
||||
if (searchPattern.StartsWith("*"))
|
||||
{
|
||||
searchPattern = searchPattern.Replace("*", "");
|
||||
}
|
||||
|
||||
//Nach Datei Erweiterung suchen
|
||||
if (Path.GetExtension(fileName).ToLower() == searchPattern.ToLower())
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.StartsWith("*") & searchPattern.EndsWith("*"))
|
||||
{
|
||||
//Nach Teilstück suchen
|
||||
tempFileName = Path.GetFileNameWithoutExtension(fileName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
|
||||
if (tempFileName.Contains(tempPattern))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.EndsWith("*"))
|
||||
{
|
||||
//Nach Anfang Suchen
|
||||
tempFileName = Path.GetFileNameWithoutExtension(fileName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
|
||||
if (tempFileName.StartsWith(tempPattern))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.StartsWith("*") & searchPattern.Contains("."))
|
||||
{
|
||||
//Nach Teilstück suchen
|
||||
tempFileName = Path.GetFileNameWithoutExtension(fileName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
tempPattern = tempPattern.Remove(tempPattern.IndexOf("."));
|
||||
tempExtension = Path.GetExtension(fileName).ToLower();
|
||||
string test = searchPattern.Remove(0, searchPattern.IndexOf("."));
|
||||
|
||||
if (tempFileName.EndsWith(tempPattern) & searchPattern.Remove(0, searchPattern.IndexOf(".")) == tempExtension)
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.StartsWith("*"))
|
||||
{
|
||||
//Nach Ende Suchen
|
||||
tempFileName = Path.GetFileNameWithoutExtension(fileName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
|
||||
if (tempFileName.EndsWith(tempPattern))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.Contains("*"))
|
||||
{
|
||||
//Nach Anfang und Ende Suchen
|
||||
tempFileName = Path.GetFileNameWithoutExtension(fileName).ToLower();
|
||||
tempPattern = searchPattern.Remove(searchPattern.IndexOf("*"));
|
||||
tempPattern1 = searchPattern.Remove(0, searchPattern.IndexOf("*") + 1);
|
||||
|
||||
if (tempFileName.StartsWith(tempPattern) & tempFileName.EndsWith(tempPattern1))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
match = false;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
match = false;
|
||||
}
|
||||
|
||||
return match;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks whether the search pattern is included in the directory name.
|
||||
/// </summary>
|
||||
/// <param name="directoryName">A valid directory name.</param>
|
||||
/// <param name="searchPattern">Valid pattern sequence: "", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All directories.</param>
|
||||
/// <returns>The search pattern is included in the directory name=true, otherwise=false.</returns>
|
||||
private bool SearchPatternDirectory(string directoryName, string searchPattern)
|
||||
{
|
||||
string tempDirectoryName = "";
|
||||
string tempPattern = "";
|
||||
string tempPattern1 = "";
|
||||
bool match = false;
|
||||
try
|
||||
{
|
||||
if (searchPattern == "")
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
else if (searchPattern.StartsWith("*") & searchPattern.EndsWith("*"))
|
||||
{
|
||||
//Nach Teilstück suchen
|
||||
tempDirectoryName = Path.GetFileNameWithoutExtension(directoryName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
|
||||
if (tempDirectoryName.Contains(tempPattern))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.EndsWith("*"))
|
||||
{
|
||||
//Nach Anfang Suchen
|
||||
tempDirectoryName = Path.GetFileNameWithoutExtension(directoryName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
|
||||
if (tempDirectoryName.StartsWith(tempPattern))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.StartsWith("*"))
|
||||
{
|
||||
//Nach Ende Suchen
|
||||
tempDirectoryName = Path.GetFileNameWithoutExtension(directoryName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
|
||||
if (tempDirectoryName.EndsWith(tempPattern))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.Contains("*"))
|
||||
{
|
||||
//Nach Anfang und Ende Suchen
|
||||
tempDirectoryName = Path.GetFileNameWithoutExtension(directoryName).ToLower();
|
||||
tempPattern = searchPattern.Remove(searchPattern.IndexOf("*"));
|
||||
tempPattern1 = searchPattern.Remove(0, searchPattern.IndexOf("*") + 1);
|
||||
|
||||
if (tempDirectoryName.StartsWith(tempPattern) & tempDirectoryName.EndsWith(tempPattern1))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
match = false;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
match = false;
|
||||
}
|
||||
|
||||
return match;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks how old the file is.
|
||||
/// </summary>
|
||||
/// <param name="fileName">A valid file or directory name.</param>
|
||||
/// <param name="daysOld">Days how old the element must be. 0=All.</param>
|
||||
/// <returns>True=Is older as 'daysOld', otherwies=false.</returns>
|
||||
private bool DaysOld(string fileName, int daysOld)
|
||||
{
|
||||
int calcDays = 0;
|
||||
bool ok = false;
|
||||
|
||||
if (daysOld <= 0)
|
||||
{
|
||||
ok = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
//Das Alter (letzter Zugriff) der Datei errechnen
|
||||
DateTime dt = System.IO.File.GetLastAccessTime(fileName);
|
||||
TimeSpan sp = DateTime.Now - dt;
|
||||
calcDays = sp.Days;
|
||||
|
||||
if (calcDays > daysOld)
|
||||
{
|
||||
//Wenn die Datei älter als 'daysOld'-Tage ist
|
||||
ok = true;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
ok = false;
|
||||
}
|
||||
}
|
||||
|
||||
return ok;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Event Handler
|
||||
// Der Delegat muß die gleiche Signatur aufweisen wie die Eventhandler-Methode.
|
||||
public delegate void EventDelegate(int result, string status);
|
||||
|
||||
// Das Event-Objekt ist vom Typ dieses Delegaten.
|
||||
public event EventDelegate DelStatus;
|
||||
|
||||
public void OnEvent(int result, string status)
|
||||
{
|
||||
// Prüft ob das Event überhaupt einen Abonnenten hat.
|
||||
if (DelStatus != null)
|
||||
{
|
||||
DelStatus(result, status);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
754
Test_Delete/Delete.cs
Normal file
754
Test_Delete/Delete.cs
Normal file
@ -0,0 +1,754 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Eugen.IO
|
||||
{
|
||||
/// <summary>
|
||||
/// Deletes files and/or directories
|
||||
/// </summary>
|
||||
class Delete
|
||||
{
|
||||
#region Variablen
|
||||
List<string> undeletableFiles = new List<string>(); //Liste der unlöschbaren Dateien
|
||||
List<string> undeletableDirectories = new List<string>(); //Liste der unlöschbaren Verzeichnisse
|
||||
|
||||
public static long FileCounter { set; get; } //Anzahl der abgearbeiteten Dateien
|
||||
public static long DirectoryCounter { set; get; } //Anzahl der abgearbeiteten Verzeichnisse
|
||||
|
||||
public static long NumberOfFiles { set; get; } //Anzahl der Dateien
|
||||
public static long NumberOfDirectories { set; get; } //Anzahl der Verzeichnisse
|
||||
|
||||
public static List<string> UndeletableFiles { set; get; } //Liste aller unlöschbaren Dateien
|
||||
public static List<string> UndeletableDirectories { set; get; } //Liste aller unlöschbaren Verzeichnisse
|
||||
|
||||
public static int PercentDone { set; get; } //Prozent abgeschlossen
|
||||
public static string Status { set; get; } //Zeigt an welche Datei gerade gelöscht wird
|
||||
#endregion
|
||||
|
||||
#region Konstruktor
|
||||
/// <summary>
|
||||
/// Delete files or directories in a directory.
|
||||
/// </summary>
|
||||
public Delete()
|
||||
{
|
||||
UndeletableFiles = undeletableFiles;
|
||||
UndeletableDirectories = undeletableDirectories;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region File
|
||||
/// <summary>
|
||||
/// Deletes a singel file.
|
||||
/// </summary>
|
||||
/// <param name="fileName">A valid filename with path.</param>
|
||||
/// <returns></returns>
|
||||
public string File(string fileName)
|
||||
{
|
||||
//Löscht eine Datei
|
||||
try
|
||||
{
|
||||
//Wert für ProgressBar berechnen
|
||||
FileCounter++; //Zähler hochzählen
|
||||
if ((NumberOfFiles + NumberOfDirectories) == 0)
|
||||
{
|
||||
PercentDone = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
PercentDone = Convert.ToInt32(100 / Convert.ToDouble(NumberOfFiles + NumberOfDirectories) * Convert.ToDouble(FileCounter + DirectoryCounter));
|
||||
}
|
||||
if (PercentDone > 100)
|
||||
{
|
||||
PercentDone = 100; //Auf max 100% begrenzen
|
||||
}
|
||||
Status = String.Concat("Delete ", fileName);
|
||||
OnEvent(PercentDone, Status);
|
||||
|
||||
System.IO.File.SetAttributes(fileName, FileAttributes.Normal); //Attribute zurücksetzen
|
||||
System.IO.File.Delete(fileName); //Datei löschen
|
||||
|
||||
return null; //Wenn löschen möglich war
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
UndeletableFiles.Add(fileName); //Dateiname in die Liste der unlöschbaren Dateien aufnehmen
|
||||
return fileName; //Wenn löschen nicht möglich war
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes a file in a directory that correspond to a particular pattern sequence.
|
||||
/// </summary>
|
||||
/// <param name="directoryName">A valid directory name.</param>
|
||||
/// <param name="searchPattern">Valid pattern sequence: "", ".ext", "*.ext", "*xyz.ext", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All files.</param>
|
||||
/// <returns>If the file was successfully deleted, 'null' is returned, otherwise the filename.</returns>
|
||||
public List<string> File(string directoryName, string searchPattern)
|
||||
{
|
||||
//Löscht alle Dateien im angegebenen Verzeichnis die dem Suchkriterium entsprechen
|
||||
//Gültige Suchpattern: "", ".txt", "*.txt", "*xyz*", "Xyz*", "*xyz", "wx*yz"
|
||||
//Groß-/Kleinschreibung wird ignoriert
|
||||
|
||||
List<string> undeletableFiles = new List<string>(); //Liste der unlöschbaren Dateien
|
||||
string tempUndelFile = null;
|
||||
|
||||
try
|
||||
{
|
||||
foreach (string fileName in System.IO.Directory.GetFiles(directoryName))
|
||||
{
|
||||
if (SearchPatternFile(fileName, searchPattern))
|
||||
{
|
||||
//Wenn Datei dem Suchpattern entspricht, dann löschen
|
||||
tempUndelFile = File(fileName);
|
||||
}
|
||||
|
||||
//Wenn ein Dateiname zurückgeliefert wird, dann in die Liste aufnehmen
|
||||
if (tempUndelFile != null)
|
||||
{
|
||||
undeletableFiles.Add(tempUndelFile);
|
||||
tempUndelFile = null; //Variable wieder zurücksetzen
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
//Nichts tun, weil nicht notwendig
|
||||
}
|
||||
|
||||
return undeletableFiles;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes a file in a directory that correspond to a particular pattern sequence and older than 'n'-days.
|
||||
/// </summary>
|
||||
/// <param name="directoryName">A valid directory name.</param>
|
||||
/// <param name="searchPattern">Valid pattern sequence: "", ".ext", "*.ext", "*xyz.ext", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All files.</param>
|
||||
/// <param name="daysOld">Days the file must be old. 0=All files are counted.</param>
|
||||
/// <returns>If the file was successfully deleted, 'null' is returned, otherwise the filename.</returns>
|
||||
public List<string> File(string directoryName, string searchPattern, int daysOld)
|
||||
{
|
||||
//Löscht alle Dateien im angegebenen Verzeichnis die dem Suchkriterium entsprechen und älter als n-Tage sind
|
||||
//Gültige Suchpattern: "", ".txt", "*.txt", "*xyz*", "Xyz*", "*xyz", "wx*yz"
|
||||
//Groß-/Kleinschreibung wird ignoriert
|
||||
|
||||
List<string> undeletableFiles = new List<string>(); //Liste der unlöschbaren Dateien
|
||||
string tempUndelFile = null;
|
||||
|
||||
try
|
||||
{
|
||||
foreach (string fileName in System.IO.Directory.GetFiles(directoryName))
|
||||
{
|
||||
if (SearchPatternFile(fileName, searchPattern) && DaysOld(fileName, daysOld))
|
||||
{
|
||||
//Wenn Datei dem Suchpattern entspricht, dann löschen
|
||||
tempUndelFile = File(fileName);
|
||||
}
|
||||
|
||||
//Wenn ein Dateiname zurückgeliefert wird, dann in die Liste aufnehmen
|
||||
if (tempUndelFile != null)
|
||||
{
|
||||
undeletableFiles.Add(tempUndelFile);
|
||||
tempUndelFile = null; //Variable wieder zurücksetzen
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
//Nichts tun, weil nicht notwendig
|
||||
}
|
||||
|
||||
return undeletableFiles;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes a file in a directory and all subdirectories that correspond to a particular pattern sequence and older than 'n'-days.
|
||||
/// </summary>
|
||||
/// <param name="directoryName">A valid directory name.</param>
|
||||
/// <param name="searchPattern">Valid pattern sequence: "", ".ext", "*.ext", "*xyz.ext", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All files.</param>
|
||||
/// <param name="daysOld">Days the file must be old. 0=All files are counted.</param>
|
||||
/// <param name="recursive">True=Search in all sudirectories recursive. False=Search only in root directory.</param>
|
||||
/// <returns>If the file was successfully deleted, 'null' is returned, otherwise the filename.</returns>
|
||||
public List<string> File(string directoryName, string searchPattern, int daysOld, bool recursive)
|
||||
{
|
||||
//Löscht alle Dateien im angegebenen Verzeichnis und allen Unterverzeichnissen die dem Suchkriterium entsprechen und älter als n-Tage sind
|
||||
//Gültige Suchpattern: "", ".txt", "*.txt", "*xyz*", "Xyz*", "*xyz", "wx*yz"
|
||||
//Groß-/Kleinschreibung wird ignoriert
|
||||
|
||||
List<string> undeletableFiles = new List<string>(); //Liste der unlöschbaren Dateien
|
||||
List<string> tempUndeletableFiles = new List<string>();
|
||||
string tempUndelFile = null;
|
||||
|
||||
try
|
||||
{
|
||||
foreach (string fileName in System.IO.Directory.GetFiles(directoryName))
|
||||
{
|
||||
if (SearchPatternFile(fileName, searchPattern) && DaysOld(fileName, daysOld))
|
||||
{
|
||||
//Wenn Datei dem Suchpattern entspricht, dann löschen
|
||||
tempUndelFile = File(fileName);
|
||||
}
|
||||
|
||||
//Wenn ein Dateiname zurückgeliefert wird, dann in die Liste aufnehmen
|
||||
if (tempUndelFile != null)
|
||||
{
|
||||
undeletableFiles.Add(tempUndelFile);
|
||||
tempUndelFile = null; //Variable wieder zurücksetzen
|
||||
}
|
||||
}
|
||||
|
||||
if (recursive)
|
||||
{
|
||||
foreach (string dirName in System.IO.Directory.GetDirectories(directoryName))
|
||||
{
|
||||
tempUndeletableFiles = File(dirName, searchPattern, daysOld, recursive);
|
||||
|
||||
if (tempUndeletableFiles.Count != 0)
|
||||
{
|
||||
undeletableFiles.AddRange(tempUndeletableFiles); //Unlöschbare Dateien zur Liste hinzufügen
|
||||
tempUndeletableFiles.Clear(); //Liste wieder leeren
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
//Nichts tun, weil nicht notwendig
|
||||
}
|
||||
|
||||
return undeletableFiles;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Directory
|
||||
/// <summary>
|
||||
/// Deletes the spicified directory. It is not checked whether subdirectories are included.
|
||||
/// </summary>
|
||||
/// <param name="directoryName">A valid directory name.</param>
|
||||
/// <returns>If the directory was successfully deleted, 'null' is returned, otherwise the directoryname.</returns>
|
||||
public string Directory(string directoryName)
|
||||
{
|
||||
//Löscht das angegebene Verzeichnis
|
||||
try
|
||||
{
|
||||
//Wert für ProgressBar berechnen
|
||||
DirectoryCounter++; //Zähler hochzählen
|
||||
if ((NumberOfFiles + NumberOfDirectories) == 0)
|
||||
{
|
||||
PercentDone = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
PercentDone = Convert.ToInt32(100 / Convert.ToDouble(NumberOfFiles + NumberOfDirectories) * Convert.ToDouble(FileCounter + DirectoryCounter));
|
||||
}
|
||||
if (PercentDone > 100)
|
||||
{
|
||||
PercentDone = 100; //Auf max 100% begrenzen
|
||||
}
|
||||
Status = String.Concat("Delete ", directoryName);
|
||||
OnEvent(PercentDone, Status);
|
||||
|
||||
if (System.IO.Directory.Exists(directoryName))
|
||||
{
|
||||
//Damit das Verzeichnis gelöscht werden kann, erst alle Dateien löschen
|
||||
File(directoryName, "");
|
||||
|
||||
//Schreibschutz aufheben
|
||||
DirectoryInfo dirInfo = new DirectoryInfo(directoryName);
|
||||
dirInfo.Attributes = FileAttributes.Normal;
|
||||
|
||||
System.IO.Directory.Delete(directoryName, false);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
catch
|
||||
{
|
||||
UndeletableDirectories.Add(directoryName); //Verzeichnis in die Liste der unlöschbaren Verzeichnisse aufnehmen
|
||||
return directoryName; //Wenn löschen nicht möglich war
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes all directories in a directory that correspond to a particular pattern sequence.
|
||||
/// </summary>
|
||||
/// <param name="directoryName">A valid directory name.</param>
|
||||
/// <param name="searchPattern">Valid pattern sequence: "", "xyz*", "*xyz", "wx*yz", "*xyz*". ""=All files.</param>
|
||||
/// <returns>If the directory was successfully deleted, 'null' is returned, otherwise the directoryname.</returns>
|
||||
public List<string> Directory(string directoryName, string searchPattern)
|
||||
{
|
||||
//Löscht alle Verzeichnisse und Dateien im angegebenen Verzeichnis die dem Suchkriterium entsprechen
|
||||
//Gültige Suchpattern: "", "xyz*", "*xyz", "wx*yz", "*xyz*"
|
||||
//Groß-/Kleinschreibung wird ignoriert
|
||||
|
||||
List<string> undeletableDirectories = new List<string>(); //Liste der unlöschbaren Verzeichnisse
|
||||
string tempUndelDirectory = null;
|
||||
|
||||
try
|
||||
{
|
||||
foreach (string dirName in System.IO.Directory.GetDirectories(directoryName))
|
||||
{
|
||||
if (SearchPatternDirectory(dirName, searchPattern))
|
||||
{
|
||||
//Wenn Verzeichnis dem Suchpattern entspricht, dann löschen
|
||||
tempUndelDirectory = Directory(dirName);
|
||||
}
|
||||
|
||||
//Wenn ein Verzeichnsname zurückgeliefert wird, dann in die Liste aufnehmen
|
||||
if (tempUndelDirectory != null)
|
||||
{
|
||||
undeletableDirectories.Add(tempUndelDirectory);
|
||||
tempUndelDirectory = null; //Variable wieder zurücksetzen
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
//Nichts tun, weil nicht notwendig
|
||||
}
|
||||
|
||||
return undeletableDirectories;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes all directories in a directory that correspond to a particular pattern sequence and older than 'n'-days.
|
||||
/// </summary>
|
||||
/// <param name="directoryName">A valid directory name.</param>
|
||||
/// <param name="searchPattern">Valid pattern sequence: "", "xyz*", "*xyz", "wx*yz", "*xyz*". ""=All files.</param>
|
||||
/// <param name="daysOld">Days the directory must be old. 0=All directories are deleted.</param>
|
||||
/// <returns>If the directory was successfully deleted, 'null' is returned, otherwise the directoryname.</returns>
|
||||
public List<string> Directory(string directoryName, string searchPattern, int daysOld)
|
||||
{
|
||||
//Löscht alle Verzeichnisse und Dateien im angegebenen Verzeichnis die dem Suchkriterium entsprechen und älter als n-Tage sind
|
||||
//Gültige Suchpattern: "", "xyz*", "*xyz", "wx*yz", "*xyz*"
|
||||
//Groß-/Kleinschreibung wird ignoriert
|
||||
|
||||
List<string> undeletableDirectories = new List<string>(); //Liste der unlöschbaren Verzeichnisse
|
||||
string tempUndelDirectory = null;
|
||||
|
||||
try
|
||||
{
|
||||
foreach (string dirName in System.IO.Directory.GetDirectories(directoryName))
|
||||
{
|
||||
if (SearchPatternDirectory(dirName, searchPattern) && DaysOld(dirName, daysOld))
|
||||
{
|
||||
//Wenn Verzeichnis dem Suchpattern entspricht, dann löschen
|
||||
tempUndelDirectory = Directory(dirName);
|
||||
}
|
||||
|
||||
//Wenn ein Verzeichnsname zurückgeliefert wird, dann in die Liste aufnehmen
|
||||
if (tempUndelDirectory != null)
|
||||
{
|
||||
undeletableDirectories.Add(tempUndelDirectory);
|
||||
tempUndelDirectory = null; //Variable wieder zurücksetzen
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
//Nichts tun, weil nicht notwendig
|
||||
}
|
||||
|
||||
return undeletableDirectories;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes all directories in a directory and all subdirectories that correspond to a particular pattern sequence and older than 'n'-days.
|
||||
/// </summary>
|
||||
/// <param name="directoryName">A valid directory name.</param>
|
||||
/// <param name="searchPattern">Valid pattern sequence: "", "xyz*", "*xyz", "wx*yz", "*xyz*". ""=All files.</param>
|
||||
/// <param name="daysOld">Days the directory must be old. 0=All directories are deleted.</param>
|
||||
/// <param name="recursive">True=Search in all sudirectories recursive. False=Search only in root directory.</param>
|
||||
/// <returns></returns>
|
||||
public List<string> Directory(string directoryName, string searchPattern, int daysOld, bool recursive)
|
||||
{
|
||||
//Löscht alle Verzeichnisse und Dateien im angegebenen Verzeichnis und allen Unterverzeichnissen
|
||||
//die dem Suchkriterium entsprechen und älter als n-Tage sind
|
||||
//Gültige Suchpattern: "", "xyz*", "*xyz", "wx*yz", "*xyz*"
|
||||
//Groß-/Kleinschreibung wird ignoriert
|
||||
|
||||
List<string> undeletableDirectories = new List<string>(); //Liste der unlöschbaren Verzeichnisse
|
||||
List<string> tempUndeletableDirectories = new List<string>();
|
||||
string tempUndelDirectory = null;
|
||||
|
||||
try
|
||||
{
|
||||
foreach (string dirName in System.IO.Directory.GetDirectories(directoryName))
|
||||
{
|
||||
if (SearchPatternDirectory(dirName, searchPattern) && DaysOld(dirName, daysOld))
|
||||
{
|
||||
//Wenn Verzeichnis dem Suchpattern entspricht, dann löschen
|
||||
tempUndelDirectory = Directory(dirName);
|
||||
}
|
||||
|
||||
//Wenn ein Verzeichnsname zurückgeliefert wird, dann in die Liste aufnehmen
|
||||
if (tempUndelDirectory != null)
|
||||
{
|
||||
undeletableDirectories.Add(tempUndelDirectory);
|
||||
tempUndelDirectory = null; //Variable wieder zurücksetzen
|
||||
}
|
||||
}
|
||||
|
||||
if (recursive)
|
||||
{
|
||||
foreach (string dirName in System.IO.Directory.GetDirectories(directoryName))
|
||||
{
|
||||
tempUndeletableDirectories = Directory(dirName, searchPattern, daysOld, recursive);
|
||||
|
||||
if (tempUndeletableDirectories.Count != 0)
|
||||
{
|
||||
undeletableDirectories.AddRange(tempUndeletableDirectories); //Unlöschbare Verzeichnisse zur Liste hinzufügen
|
||||
tempUndeletableDirectories.Clear(); //Liste wieder leeren
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
//Nichts tun, weil nicht notwendig
|
||||
}
|
||||
|
||||
return undeletableDirectories;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes all directories in a directory and all subdirectories and the directory itself that correspond to a particular pattern sequence and older than 'n'-days.
|
||||
/// </summary>
|
||||
/// <param name="directoryName">A valid directory name.</param>
|
||||
/// <param name="searchPattern">Valid pattern sequence: "", "xyz*", "*xyz", "wx*yz", "*xyz*". ""=All files.</param>
|
||||
/// <param name="daysOld">Days the directory must be old. 0=All directories are deleted.</param>
|
||||
/// <param name="recursive">True=Search in all sudirectories recursive. False=Search only in root directory.</param>
|
||||
/// <param name="deleteItself">True=Delete also the root directory itself, False=Delete not the root directory itself.</param>
|
||||
/// <returns></returns>
|
||||
public List<string> Directory(string directoryName, string searchPattern, int daysOld, bool recursive, bool deleteItself)
|
||||
{
|
||||
//Löscht alle Verzeichnisse und Dateien im angegebenen Verzeichnis und allen Unterverzeichnissen
|
||||
//die dem Suchkriterium entsprechen und älter als n-Tage sind
|
||||
//Gültige Suchpattern: "", "xyz*", "*xyz", "wx*yz", "*xyz*"
|
||||
//Groß-/Kleinschreibung wird ignoriert
|
||||
|
||||
List<string> undeletableDirectories = new List<string>(); //Liste der unlöschbaren Verzeichnisse
|
||||
List<string> tempUndeletableDirectories = new List<string>();
|
||||
string tempUndelDirectory = null;
|
||||
|
||||
tempUndeletableDirectories = Directory(directoryName, searchPattern, daysOld, recursive);
|
||||
|
||||
if (tempUndeletableDirectories.Count != 0)
|
||||
{
|
||||
undeletableDirectories.AddRange(tempUndeletableDirectories); //Unlöschbare Verzeichnisse zur Liste hinzufügen
|
||||
tempUndeletableDirectories.Clear(); //Liste wieder leeren
|
||||
}
|
||||
|
||||
if (deleteItself)
|
||||
{
|
||||
if (SearchPatternDirectory(directoryName, searchPattern) && DaysOld(directoryName, daysOld))
|
||||
{
|
||||
//Wenn Verzeichnis dem Suchpattern entspricht, dann löschen
|
||||
tempUndelDirectory = Directory(directoryName);
|
||||
}
|
||||
|
||||
if (tempUndelDirectory != null)
|
||||
{
|
||||
undeletableDirectories.Add(tempUndelDirectory); //Unlöschbares Verzeichnis zur Liste hinzufügen
|
||||
tempUndelDirectory = null; //Zurücksetzen
|
||||
}
|
||||
}
|
||||
|
||||
return undeletableDirectories;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Reset Counters
|
||||
/// <summary>
|
||||
/// Resets the file counter to 0.
|
||||
/// </summary>
|
||||
public static void ResetFileCounter()
|
||||
{
|
||||
FileCounter = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the directory counter to 0.
|
||||
/// </summary>
|
||||
public static void ResetDirectoryCounter()
|
||||
{
|
||||
DirectoryCounter = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the number of files to 0.
|
||||
/// </summary>
|
||||
public static void ResetNumberOfFiles()
|
||||
{
|
||||
NumberOfFiles = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the number of directories to 0.
|
||||
/// </summary>
|
||||
public static void ResetNumberOfDirectories()
|
||||
{
|
||||
NumberOfDirectories = 0;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Clear
|
||||
/// <summary>
|
||||
/// Clears the undeletabele file list.
|
||||
/// </summary>
|
||||
public void ClearUndeletableFiles()
|
||||
{
|
||||
UndeletableFiles.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears the undeletabele directory list.
|
||||
/// </summary>
|
||||
public void ClearUndeletableDirectories()
|
||||
{
|
||||
UndeletableDirectories.Clear();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Subroutines
|
||||
/// <summary>
|
||||
/// Checks whether the search pattern is included in the file name.
|
||||
/// </summary>
|
||||
/// <param name="fileName">A valid file name.</param>
|
||||
/// <param name="searchPattern">Valid pattern sequence: "", ".ext", "*.ext", "*xyz.ext", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All files.</param>
|
||||
/// <returns>The search pattern is included in the file name=true, otherwise=false.</returns>
|
||||
private bool SearchPatternFile(string fileName, string searchPattern)
|
||||
{
|
||||
string tempFileName = "";
|
||||
string tempExtension = "";
|
||||
string tempPattern = "";
|
||||
string tempPattern1 = "";
|
||||
bool match = false;
|
||||
try
|
||||
{
|
||||
if (searchPattern == "")
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
else if (searchPattern.StartsWith(".") | searchPattern.StartsWith("*."))
|
||||
{
|
||||
//Wenn mit '*', dann '*' entfernen
|
||||
if (searchPattern.StartsWith("*"))
|
||||
{
|
||||
searchPattern = searchPattern.Replace("*", "");
|
||||
}
|
||||
|
||||
//Nach Datei Erweiterung suchen
|
||||
if (Path.GetExtension(fileName).ToLower() == searchPattern.ToLower())
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.StartsWith("*") & searchPattern.EndsWith("*"))
|
||||
{
|
||||
//Nach Teilstück suchen
|
||||
tempFileName = Path.GetFileNameWithoutExtension(fileName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
|
||||
if (tempFileName.Contains(tempPattern))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.EndsWith("*"))
|
||||
{
|
||||
//Nach Anfang Suchen
|
||||
tempFileName = Path.GetFileNameWithoutExtension(fileName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
|
||||
if (tempFileName.StartsWith(tempPattern))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.StartsWith("*") & searchPattern.Contains("."))
|
||||
{
|
||||
//Nach Teilstück suchen
|
||||
tempFileName = Path.GetFileNameWithoutExtension(fileName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
tempPattern = tempPattern.Remove(tempPattern.IndexOf("."));
|
||||
tempExtension = Path.GetExtension(fileName).ToLower();
|
||||
string test = searchPattern.Remove(0, searchPattern.IndexOf("."));
|
||||
|
||||
if (tempFileName.EndsWith(tempPattern) & searchPattern.Remove(0, searchPattern.IndexOf(".")) == tempExtension)
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.StartsWith("*"))
|
||||
{
|
||||
//Nach Ende Suchen
|
||||
tempFileName = Path.GetFileNameWithoutExtension(fileName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
|
||||
if (tempFileName.EndsWith(tempPattern))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.Contains("*"))
|
||||
{
|
||||
//Nach Anfang und Ende Suchen
|
||||
tempFileName = Path.GetFileNameWithoutExtension(fileName).ToLower();
|
||||
tempPattern = searchPattern.Remove(searchPattern.IndexOf("*"));
|
||||
tempPattern1 = searchPattern.Remove(0, searchPattern.IndexOf("*") + 1);
|
||||
|
||||
if (tempFileName.StartsWith(tempPattern) & tempFileName.EndsWith(tempPattern1))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
match = false;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
match = false;
|
||||
}
|
||||
|
||||
return match;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks whether the search pattern is included in the directory name.
|
||||
/// </summary>
|
||||
/// <param name="directoryName">A valid directory name.</param>
|
||||
/// <param name="searchPattern">Valid pattern sequence: "", "*xyz*"; "Xyz*", "*xyz", "wx*yz". ""=All directories.</param>
|
||||
/// <returns>The search pattern is included in the directory name=true, otherwise=false.</returns>
|
||||
private bool SearchPatternDirectory(string directoryName, string searchPattern)
|
||||
{
|
||||
string tempDirectoryName = "";
|
||||
string tempPattern = "";
|
||||
string tempPattern1 = "";
|
||||
bool match = false;
|
||||
try
|
||||
{
|
||||
if (searchPattern == "")
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
else if (searchPattern.StartsWith("*") & searchPattern.EndsWith("*"))
|
||||
{
|
||||
//Nach Teilstück suchen
|
||||
tempDirectoryName = Path.GetFileNameWithoutExtension(directoryName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
|
||||
if (tempDirectoryName.Contains(tempPattern))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.EndsWith("*"))
|
||||
{
|
||||
//Nach Anfang Suchen
|
||||
tempDirectoryName = Path.GetFileNameWithoutExtension(directoryName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
|
||||
if (tempDirectoryName.StartsWith(tempPattern))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.StartsWith("*"))
|
||||
{
|
||||
//Nach Ende Suchen
|
||||
tempDirectoryName = Path.GetFileNameWithoutExtension(directoryName).ToLower();
|
||||
tempPattern = searchPattern.Replace("*", "").ToLower();
|
||||
|
||||
if (tempDirectoryName.EndsWith(tempPattern))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else if (searchPattern.Contains("*"))
|
||||
{
|
||||
//Nach Anfang und Ende Suchen
|
||||
tempDirectoryName = Path.GetFileNameWithoutExtension(directoryName).ToLower();
|
||||
tempPattern = searchPattern.Remove(searchPattern.IndexOf("*"));
|
||||
tempPattern1 = searchPattern.Remove(0, searchPattern.IndexOf("*") + 1);
|
||||
|
||||
if (tempDirectoryName.StartsWith(tempPattern) & tempDirectoryName.EndsWith(tempPattern1))
|
||||
{
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
match = false;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
match = false;
|
||||
}
|
||||
|
||||
return match;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks how old the file is.
|
||||
/// </summary>
|
||||
/// <param name="fileName">A valid file name.</param>
|
||||
/// <param name="daysOld">Days how old the element must be. 0=All.</param>
|
||||
/// <returns>True=Is older as 'daysOld', otherwies=false.</returns>
|
||||
private bool DaysOld(string fileName, int daysOld)
|
||||
{
|
||||
int calcDays = 0;
|
||||
bool ok = false;
|
||||
|
||||
if (daysOld <= 0)
|
||||
{
|
||||
ok = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
//Das Alter (letzter Zugriff) der Datei errechnen
|
||||
DateTime dt = System.IO.File.GetLastAccessTime(fileName);
|
||||
TimeSpan sp = DateTime.Now - dt;
|
||||
calcDays = sp.Days;
|
||||
|
||||
if (calcDays > daysOld)
|
||||
{
|
||||
//Wenn die Datei älter als 'daysOld'-Tage ist
|
||||
ok = true;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
ok = false;
|
||||
}
|
||||
}
|
||||
|
||||
return ok;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Event Handler
|
||||
// Der Delegat muß die gleiche Signatur aufweisen wie die Eventhandler-Methode.
|
||||
public delegate void EventDelegate(int result, string status);
|
||||
|
||||
// Das Event-Objekt ist vom Typ dieses Delegaten.
|
||||
public event EventDelegate DelStatus;
|
||||
|
||||
public void OnEvent(int result, string status)
|
||||
{
|
||||
// Prüft ob das Event überhaupt einen Abonnenten hat.
|
||||
if (DelStatus != null)
|
||||
{
|
||||
DelStatus(result, status);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
74
Test_Delete/Form1.Designer.cs
generated
Normal file
74
Test_Delete/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,74 @@
|
||||
namespace Test_Delete
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Erforderliche Designervariable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Verwendete Ressourcen bereinigen.
|
||||
/// </summary>
|
||||
/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Vom Windows Form-Designer generierter Code
|
||||
|
||||
/// <summary>
|
||||
/// Erforderliche Methode für die Designerunterstützung.
|
||||
/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.buttonStart = new System.Windows.Forms.Button();
|
||||
this.labelNumber = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// buttonStart
|
||||
//
|
||||
this.buttonStart.Location = new System.Drawing.Point(13, 234);
|
||||
this.buttonStart.Name = "buttonStart";
|
||||
this.buttonStart.Size = new System.Drawing.Size(75, 23);
|
||||
this.buttonStart.TabIndex = 0;
|
||||
this.buttonStart.Text = "Start";
|
||||
this.buttonStart.UseVisualStyleBackColor = true;
|
||||
this.buttonStart.Click += new System.EventHandler(this.buttonStart_Click);
|
||||
//
|
||||
// labelNumber
|
||||
//
|
||||
this.labelNumber.AutoSize = true;
|
||||
this.labelNumber.Location = new System.Drawing.Point(13, 13);
|
||||
this.labelNumber.Name = "labelNumber";
|
||||
this.labelNumber.Size = new System.Drawing.Size(16, 13);
|
||||
this.labelNumber.TabIndex = 1;
|
||||
this.labelNumber.Text = "...";
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(292, 269);
|
||||
this.Controls.Add(this.labelNumber);
|
||||
this.Controls.Add(this.buttonStart);
|
||||
this.Name = "Form1";
|
||||
this.Text = "Form1";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Button buttonStart;
|
||||
private System.Windows.Forms.Label labelNumber;
|
||||
}
|
||||
}
|
||||
|
||||
67
Test_Delete/Form1.cs
Normal file
67
Test_Delete/Form1.cs
Normal file
@ -0,0 +1,67 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Eugen.IO;
|
||||
|
||||
namespace Test_Delete
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
#region Version und Copyright
|
||||
// Version und Copyright
|
||||
string programName = Path.GetFileNameWithoutExtension(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase); // Den Programmnamen auslesen
|
||||
string version = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString(); // Die Programmversion auslesen
|
||||
static object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyCopyrightAttribute), false);
|
||||
string copyright = ((AssemblyCopyrightAttribute)attributes[0]).Copyright;
|
||||
string icon = Application.StartupPath + "\\Info.bmp";
|
||||
// Assembly Datum und Zeit
|
||||
static DateTime value = AssemblyDateTime();
|
||||
string date = value.ToShortDateString();
|
||||
string time = value.ToLongTimeString();
|
||||
// Programmversion berechnen
|
||||
private static DateTime AssemblyDateTime()
|
||||
{
|
||||
var version = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version;
|
||||
var buildDateTime = new DateTime(2000, 1, 1).Add(new TimeSpan(TimeSpan.TicksPerDay * version.Build + TimeSpan.TicksPerSecond * 2 * version.Revision));
|
||||
// Tage seit dem 1. Januar 2000 und Sekunden seit Mitternacht, (multiplizier mit 2 ergibt das Original)
|
||||
return buildDateTime;
|
||||
}
|
||||
#endregion
|
||||
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void buttonStart_Click(object sender, EventArgs e)
|
||||
{
|
||||
//TODO: Hier geht es los
|
||||
List<string> undelFile = new List<string>();
|
||||
string undelDir = "";
|
||||
List<string> undelDirs = new List<string>();
|
||||
string fileName = "C:\\temp\\test.txt";
|
||||
// string folderName = "C:\\temp";
|
||||
string folderName = "C:\\temp\\Test";
|
||||
|
||||
Count count = new Count();
|
||||
|
||||
Delete.NumberOfFiles = count.File(folderName, "", 0, true);
|
||||
Delete.NumberOfDirectories = count.Directory(folderName, "", 0, true, true);
|
||||
labelNumber.Text = Delete.NumberOfFiles.ToString() + " Dateien\n" + Delete.NumberOfDirectories.ToString() + " Verzeichnisse";
|
||||
labelNumber.Refresh();
|
||||
|
||||
Delete del = new Delete();
|
||||
|
||||
// undelFile = del.File(folderName, "", 0, true);
|
||||
undelDir = del.Directory(folderName);
|
||||
}
|
||||
}
|
||||
}
|
||||
120
Test_Delete/Form1.resx
Normal file
120
Test_Delete/Form1.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
22
Test_Delete/Program.cs
Normal file
22
Test_Delete/Program.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Test_Delete
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// Der Haupteinstiegspunkt für die Anwendung.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
36
Test_Delete/Properties/AssemblyInfo.cs
Normal file
36
Test_Delete/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die einer Assembly zugeordnet sind.
|
||||
[assembly: AssemblyTitle("Test_Delete")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Test_Delete")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
|
||||
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
[assembly: Guid("ee2ccb92-eabe-412d-97bb-6bf7a1077413")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
//
|
||||
// Hauptversion
|
||||
// Nebenversion
|
||||
// Buildnummer
|
||||
// Revision
|
||||
//
|
||||
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
|
||||
// übernehmen, indem Sie "*" eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
||||
// [assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
71
Test_Delete/Properties/Resources.Designer.cs
generated
Normal file
71
Test_Delete/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion: 4.0.30319.42000
|
||||
//
|
||||
// Änderungen an dieser Datei können fehlerhaftes Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code neu generiert wird.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Test_Delete.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
|
||||
/// </summary>
|
||||
// Diese Klasse wurde von der StronglyTypedResourceBuilder-Klasse
|
||||
// über ein Tool wie ResGen oder Visual Studio automatisch generiert.
|
||||
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
|
||||
// mit der Option /str erneut aus, oder erstellen Sie Ihr VS-Projekt neu.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Test_Delete.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
|
||||
/// Ressourcenlookups, die diese stark typisierte Ressourcenklasse verwenden.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
Test_Delete/Properties/Resources.resx
Normal file
117
Test_Delete/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
Test_Delete/Properties/Settings.Designer.cs
generated
Normal file
30
Test_Delete/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Test_Delete.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
Test_Delete/Properties/Settings.settings
Normal file
7
Test_Delete/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
84
Test_Delete/Test_Delete.csproj
Normal file
84
Test_Delete/Test_Delete.csproj
Normal file
@ -0,0 +1,84 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{EE2CCB92-EABE-412D-97BB-6BF7A1077413}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Test_Delete</RootNamespace>
|
||||
<AssemblyName>Test_Delete</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Count.cs" />
|
||||
<Compile Include="Delete.cs" />
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
Loading…
Reference in New Issue
Block a user