Compare commits
No commits in common. "master" and "SimpleForm" have entirely different histories.
master
...
SimpleForm
32
.gitignore
vendored
Normal file
32
.gitignore
vendored
Normal file
@ -0,0 +1,32 @@
|
||||
|
||||
#Ignore thumbnails created by Windows
|
||||
Thumbs.db
|
||||
#Ignore files built by Visual Studio
|
||||
*.obj
|
||||
*.exe
|
||||
*.pdb
|
||||
*.user
|
||||
*.aps
|
||||
*.pch
|
||||
*.vspscc
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ncb
|
||||
*.suo
|
||||
*.tlb
|
||||
*.tlh
|
||||
*.bak
|
||||
*.cache
|
||||
*.ilk
|
||||
*.log
|
||||
[Bb]in
|
||||
[Dd]ebug*/
|
||||
*.lib
|
||||
*.sbr
|
||||
obj/
|
||||
[Rr]elease*/
|
||||
_ReSharper*/
|
||||
[Tt]est[Rr]esult*
|
||||
.vs/
|
||||
#Nuget packages folder
|
||||
packages/
|
||||
25
Test_EnvSetzen.sln
Normal file
25
Test_EnvSetzen.sln
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.29806.167
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Test_EnvSetzen", "Test_EnvSetzen\Test_EnvSetzen.csproj", "{7FD1CE85-E6D6-41D9-9C94-A5406F012F09}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{7FD1CE85-E6D6-41D9-9C94-A5406F012F09}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7FD1CE85-E6D6-41D9-9C94-A5406F012F09}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7FD1CE85-E6D6-41D9-9C94-A5406F012F09}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7FD1CE85-E6D6-41D9-9C94-A5406F012F09}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {51CAE2EF-2B56-4C78-8182-EBACDEDCE8E9}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
6
Test_EnvSetzen/App.config
Normal file
6
Test_EnvSetzen/App.config
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
||||
110
Test_EnvSetzen/Form1.Designer.cs
generated
Normal file
110
Test_EnvSetzen/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,110 @@
|
||||
namespace Test_EnvSetzen
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Erforderliche Designervariable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Verwendete Ressourcen bereinigen.
|
||||
/// </summary>
|
||||
/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Vom Windows Form-Designer generierter Code
|
||||
|
||||
/// <summary>
|
||||
/// Erforderliche Methode für die Designerunterstützung.
|
||||
/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.buttonSetEnv = new System.Windows.Forms.Button();
|
||||
this.labelEnv = new System.Windows.Forms.Label();
|
||||
this.labelNewEnv = new System.Windows.Forms.Label();
|
||||
this.labelParse = new System.Windows.Forms.Label();
|
||||
this.labelNewEnvValue = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// buttonSetEnv
|
||||
//
|
||||
this.buttonSetEnv.Location = new System.Drawing.Point(12, 142);
|
||||
this.buttonSetEnv.Name = "buttonSetEnv";
|
||||
this.buttonSetEnv.Size = new System.Drawing.Size(75, 23);
|
||||
this.buttonSetEnv.TabIndex = 0;
|
||||
this.buttonSetEnv.Text = "ENV setzen";
|
||||
this.buttonSetEnv.UseVisualStyleBackColor = true;
|
||||
this.buttonSetEnv.Click += new System.EventHandler(this.buttonSetEnv_Click);
|
||||
//
|
||||
// labelEnv
|
||||
//
|
||||
this.labelEnv.AutoSize = true;
|
||||
this.labelEnv.Location = new System.Drawing.Point(9, 22);
|
||||
this.labelEnv.Name = "labelEnv";
|
||||
this.labelEnv.Size = new System.Drawing.Size(16, 13);
|
||||
this.labelEnv.TabIndex = 2;
|
||||
this.labelEnv.Text = "...";
|
||||
//
|
||||
// labelNewEnv
|
||||
//
|
||||
this.labelNewEnv.AutoSize = true;
|
||||
this.labelNewEnv.Location = new System.Drawing.Point(9, 74);
|
||||
this.labelNewEnv.Name = "labelNewEnv";
|
||||
this.labelNewEnv.Size = new System.Drawing.Size(16, 13);
|
||||
this.labelNewEnv.TabIndex = 3;
|
||||
this.labelNewEnv.Text = "...";
|
||||
//
|
||||
// labelParse
|
||||
//
|
||||
this.labelParse.AutoSize = true;
|
||||
this.labelParse.Location = new System.Drawing.Point(9, 9);
|
||||
this.labelParse.Name = "labelParse";
|
||||
this.labelParse.Size = new System.Drawing.Size(430, 13);
|
||||
this.labelParse.TabIndex = 4;
|
||||
this.labelParse.Text = "Wert in der Umgebungsvariablen NXTOOLS_SYSDIR nach dem Parsen der ugii_env.dat:";
|
||||
//
|
||||
// labelNewEnvValue
|
||||
//
|
||||
this.labelNewEnvValue.AutoSize = true;
|
||||
this.labelNewEnvValue.Location = new System.Drawing.Point(9, 61);
|
||||
this.labelNewEnvValue.Name = "labelNewEnvValue";
|
||||
this.labelNewEnvValue.Size = new System.Drawing.Size(355, 13);
|
||||
this.labelNewEnvValue.TabIndex = 5;
|
||||
this.labelNewEnvValue.Text = "Wert nach dem neu Setzen der Umgebungsvariable NXTOOLS_SYSDIR:";
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(455, 177);
|
||||
this.Controls.Add(this.labelNewEnvValue);
|
||||
this.Controls.Add(this.labelParse);
|
||||
this.Controls.Add(this.labelNewEnv);
|
||||
this.Controls.Add(this.labelEnv);
|
||||
this.Controls.Add(this.buttonSetEnv);
|
||||
this.Name = "Form1";
|
||||
this.Text = "Form1";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Button buttonSetEnv;
|
||||
private System.Windows.Forms.Label labelEnv;
|
||||
private System.Windows.Forms.Label labelNewEnv;
|
||||
private System.Windows.Forms.Label labelParse;
|
||||
private System.Windows.Forms.Label labelNewEnvValue;
|
||||
}
|
||||
}
|
||||
|
||||
42
Test_EnvSetzen/Form1.cs
Normal file
42
Test_EnvSetzen/Form1.cs
Normal file
@ -0,0 +1,42 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Test_EnvSetzen
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void buttonSetEnv_Click(object sender, EventArgs e)
|
||||
{
|
||||
//ENV setzen
|
||||
SetEnv();
|
||||
|
||||
string newValue = @"C:\temp\NxTools12.0";
|
||||
Environment.SetEnvironmentVariable("NXTOOLS_SYSDIR", newValue);
|
||||
|
||||
labelNewEnv.Text = Environment.GetEnvironmentVariable("NXTOOLS_SYSDIR");
|
||||
labelNewEnv.Refresh();
|
||||
}
|
||||
|
||||
private void SetEnv()
|
||||
{
|
||||
string filename = @"M:\ug\NX12_NXTC\global\00_DEFAULTS\UGII\ugii_env.dat";
|
||||
|
||||
var setUgii = new UgiiEnvParser(filename); labelEnv.Text = Environment.GetEnvironmentVariable("NXTOOLS_SYSDIR");
|
||||
labelEnv.Refresh();
|
||||
}
|
||||
}
|
||||
}
|
||||
120
Test_EnvSetzen/Form1.resx
Normal file
120
Test_EnvSetzen/Form1.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
22
Test_EnvSetzen/Program.cs
Normal file
22
Test_EnvSetzen/Program.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Test_EnvSetzen
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// Der Haupteinstiegspunkt für die Anwendung.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
36
Test_EnvSetzen/Properties/AssemblyInfo.cs
Normal file
36
Test_EnvSetzen/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die einer Assembly zugeordnet sind.
|
||||
[assembly: AssemblyTitle("Test_EnvSetzen")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Test_EnvSetzen")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2020")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
|
||||
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
[assembly: Guid("7fd1ce85-e6d6-41d9-9c94-a5406f012f09")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
//
|
||||
// Hauptversion
|
||||
// Nebenversion
|
||||
// Buildnummer
|
||||
// Revision
|
||||
//
|
||||
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
|
||||
// indem Sie "*" wie unten gezeigt eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
71
Test_EnvSetzen/Properties/Resources.Designer.cs
generated
Normal file
71
Test_EnvSetzen/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion: 4.0.30319.42000
|
||||
//
|
||||
// Änderungen an dieser Datei können fehlerhaftes Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code neu generiert wird.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Test_EnvSetzen.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
|
||||
/// </summary>
|
||||
// Diese Klasse wurde von der StronglyTypedResourceBuilder-Klasse
|
||||
// über ein Tool wie ResGen oder Visual Studio automatisch generiert.
|
||||
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
|
||||
// mit der Option /str erneut aus, oder erstellen Sie Ihr VS-Projekt neu.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Test_EnvSetzen.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
|
||||
/// Ressourcenlookups, die diese stark typisierte Ressourcenklasse verwenden.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
Test_EnvSetzen/Properties/Resources.resx
Normal file
117
Test_EnvSetzen/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
Test_EnvSetzen/Properties/Settings.Designer.cs
generated
Normal file
30
Test_EnvSetzen/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Test_EnvSetzen.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
Test_EnvSetzen/Properties/Settings.settings
Normal file
7
Test_EnvSetzen/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
192
Test_EnvSetzen/ReplaceVariable.cs
Normal file
192
Test_EnvSetzen/ReplaceVariable.cs
Normal file
@ -0,0 +1,192 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Test_EnvSetzen
|
||||
{
|
||||
class ReplaceVariable
|
||||
{
|
||||
/// <summary>
|
||||
/// Replaces variables in a string with values.
|
||||
/// If a variable is not found, an exception is thrown
|
||||
/// </summary>
|
||||
public ReplaceVariable()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Replaces all variables in the transferred string with values.
|
||||
/// Variable names are not case sensitive.
|
||||
/// Locally defined variables take precedence over environment variables.
|
||||
/// </summary>
|
||||
/// <param name="text">Text with variables. Variables must have DOS or Unix format. E.g.: %dos% or ${unix}</param>
|
||||
/// <returns></returns>
|
||||
public string ExtractVariable(string text)
|
||||
{
|
||||
string startSign = "";
|
||||
string endSign = "";
|
||||
string newText = "";
|
||||
|
||||
//Wenn im Text eine bekannte Variable enthalten ist, dann gegen den aktuellen Wert tauschen
|
||||
if (!string.IsNullOrEmpty(text))
|
||||
{
|
||||
while (text.Contains("%") || text.Contains("{"))
|
||||
{
|
||||
if (text.Contains("%"))
|
||||
{
|
||||
startSign = "%";
|
||||
endSign = "%";
|
||||
}
|
||||
else
|
||||
{
|
||||
startSign = "${";
|
||||
endSign = "}";
|
||||
}
|
||||
|
||||
newText = ReplaceVariableThroughText(text, startSign, endSign); //ENV-Variablen extrahieren
|
||||
|
||||
//Abbrechen wenn die Umgebungsvariable nicht gefunden wurde
|
||||
if (String.IsNullOrEmpty(newText))
|
||||
{
|
||||
text = "";
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
text = newText;
|
||||
}
|
||||
}
|
||||
}
|
||||
return text;
|
||||
}
|
||||
|
||||
private string ReplaceVariableThroughText(string text, string startSign, string endSign)
|
||||
{
|
||||
string textTemp = "";
|
||||
string textAnfang = "";
|
||||
string textEnde = "";
|
||||
string variableName = "";
|
||||
string variableValue = "";
|
||||
|
||||
//'Textanfang' extrahieren
|
||||
textAnfang = text.Remove(text.IndexOf(startSign));
|
||||
|
||||
textTemp = text.Remove(0, text.IndexOf(startSign));
|
||||
|
||||
//Variable extrahieren
|
||||
variableName = textTemp.Remove(0, textTemp.IndexOf(startSign) + startSign.Length); //'startSign' entfernen
|
||||
variableName = variableName.Remove(variableName.IndexOf(endSign)); //'endSign' und nachfolgenden Text entfernen
|
||||
|
||||
//Textende extrahieren
|
||||
textEnde = textTemp.Remove(0, startSign.Length); //'startSign' entfernen
|
||||
textEnde = textEnde.Remove(0, textEnde.IndexOf(endSign) + 1); //Alle Zeichen bis zum 'endSign' entfernen
|
||||
|
||||
//Variable umwandeln und Text wieder zusammenbauen
|
||||
variableValue = ConvertVariableToString(variableName);
|
||||
|
||||
if (String.IsNullOrEmpty(variableValue))
|
||||
{
|
||||
text = ""; //Wenn die Variable nicht konvertiert werden konnte, dann einen leeren Text zurückgeben
|
||||
// throw new VariableValueNotFoundException(variableName); //Wird diese Zeile auskommentiert, dann wird ein leerer Text zurückgegeben
|
||||
}
|
||||
else
|
||||
{
|
||||
text = String.Concat(textAnfang, variableValue, textEnde); //Text zusammensetzen
|
||||
}
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
private string ConvertVariableToString(string variableName)
|
||||
{
|
||||
string variableValue = "";
|
||||
bool localVariableExist = false;
|
||||
|
||||
//Sind lokale Variablen definiert, dann zuerst diese durchsuchen
|
||||
if (variables != null)
|
||||
{
|
||||
foreach (var varName in variables)
|
||||
{
|
||||
if (varName.VariableName.ToUpper() == variableName.ToUpper())
|
||||
{
|
||||
variableValue = varName.VariableValue;
|
||||
localVariableExist = true;
|
||||
break; //Wurde eine Entsprechung gefunden, dann nicht mehr weitersuchen
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Wurde in den lokalen Variablen nichts gefunden, dann die Umgebungsvariablen durchsuchen
|
||||
if (!localVariableExist)
|
||||
{
|
||||
if (!localVariableExist & Environment.GetEnvironmentVariable(variableName) != null)
|
||||
{
|
||||
variableValue = Environment.GetEnvironmentVariable(variableName); //Wert aus Umgebungsvariable holen
|
||||
}
|
||||
else
|
||||
{
|
||||
variableValue = ""; //Wenn es keine passende Variable gibt, dann einen leeren Wert übergeben
|
||||
}
|
||||
}
|
||||
|
||||
return variableValue;
|
||||
}
|
||||
|
||||
Variable variable = new Variable();
|
||||
static List<Variable> variables = new List<Variable>();
|
||||
|
||||
/// <summary>
|
||||
/// Adds a local defined variable to the variable list.
|
||||
/// </summary>
|
||||
/// <param name="variableName">A valid variable Name.</param>
|
||||
/// <param name="variableValue">A valid variable value.</param>
|
||||
public void Add(string variableName, string variableValue)
|
||||
{
|
||||
Variable tempVariable = new Variable();
|
||||
tempVariable.VariableName = variableName;
|
||||
tempVariable.VariableValue = variableValue;
|
||||
variables.Add(tempVariable);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes the first variable found with the specified name from the list.
|
||||
/// The variable name is not case sensitive.
|
||||
/// </summary>
|
||||
/// <param name="variableName">A valid variable Name.</param>
|
||||
public void Remove(string variableName)
|
||||
{
|
||||
foreach (var varName in variables)
|
||||
{
|
||||
if (varName.VariableName.ToUpper() == variableName.ToUpper())
|
||||
{
|
||||
variables.Remove(varName);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Empty the complete variable list.
|
||||
/// </summary>
|
||||
public void Clear()
|
||||
{
|
||||
variables.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
#region Exception
|
||||
public class VariableValueNotFoundException : ApplicationException
|
||||
{
|
||||
public VariableValueNotFoundException()
|
||||
{ }
|
||||
|
||||
public VariableValueNotFoundException(string message) : base(message)
|
||||
{ }
|
||||
|
||||
public VariableValueNotFoundException(string message, Exception inner) : base(message, inner)
|
||||
{ }
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
86
Test_EnvSetzen/Test_EnvSetzen.csproj
Normal file
86
Test_EnvSetzen/Test_EnvSetzen.csproj
Normal file
@ -0,0 +1,86 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{7FD1CE85-E6D6-41D9-9C94-A5406F012F09}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Test_EnvSetzen</RootNamespace>
|
||||
<AssemblyName>Test_EnvSetzen</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="ReplaceVariable.cs" />
|
||||
<Compile Include="UgiiEnvParser.cs" />
|
||||
<Compile Include="Variable.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
87
Test_EnvSetzen/UgiiEnvParser.cs
Normal file
87
Test_EnvSetzen/UgiiEnvParser.cs
Normal file
@ -0,0 +1,87 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Test_EnvSetzen
|
||||
{
|
||||
class UgiiEnvParser
|
||||
{
|
||||
public UgiiEnvParser(string filename)
|
||||
{
|
||||
ParseUgiiEnv(filename);
|
||||
}
|
||||
|
||||
private void ParseUgiiEnv(string filename)
|
||||
{
|
||||
//ugii_env-Parser
|
||||
string line;
|
||||
System.IO.StreamReader file = new System.IO.StreamReader(filename);
|
||||
|
||||
string ifValue = "";
|
||||
string env = "";
|
||||
string value = "";
|
||||
|
||||
while ((line = file.ReadLine()) != null)
|
||||
{
|
||||
if (line.ToLower().StartsWith("#if"))
|
||||
{
|
||||
if (line.ToLower().Contains("file"))
|
||||
{
|
||||
ifValue = ReplaceVariableThroughValue(line.Remove(0, line.ToLower().IndexOf("file") + 5));
|
||||
|
||||
if (File.Exists(ifValue))
|
||||
{
|
||||
line = file.ReadLine();
|
||||
|
||||
if (line.Contains("="))
|
||||
{
|
||||
env = line.Remove(line.IndexOf("="));
|
||||
value = ReplaceVariableThroughValue(line.Remove(0, line.IndexOf("=") + 1));
|
||||
Environment.SetEnvironmentVariable(env, value);
|
||||
}
|
||||
|
||||
while ((line = file.ReadLine().ToLower()) != "#endif")
|
||||
{
|
||||
//Bis zum Ende der If-Anweisung einlesen
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
line = file.ReadLine(); //Wertezeile nach der If-Anweisung
|
||||
line = file.ReadLine(); //Zeile nach der Wertezeile
|
||||
|
||||
if (line.ToLower() == "else")
|
||||
{
|
||||
line = file.ReadLine();
|
||||
|
||||
env = line.Remove(line.IndexOf("="));
|
||||
value = ReplaceVariableThroughValue(line.Remove(0, line.IndexOf("=") + 1));
|
||||
Environment.SetEnvironmentVariable(env, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (line.Contains("=") & !line.StartsWith("#"))
|
||||
{
|
||||
env = line.Remove(line.IndexOf("="));
|
||||
value = ReplaceVariableThroughValue(line.Remove(0, line.IndexOf("=") + 1));
|
||||
Environment.SetEnvironmentVariable(env, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
file.Close();
|
||||
}
|
||||
|
||||
private string ReplaceVariableThroughValue(string value)
|
||||
{
|
||||
var rv = new ReplaceVariable();
|
||||
return rv.ExtractVariable(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
14
Test_EnvSetzen/Variable.cs
Normal file
14
Test_EnvSetzen/Variable.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Test_EnvSetzen
|
||||
{
|
||||
class Variable
|
||||
{
|
||||
public string VariableName { get; set; }
|
||||
public string VariableValue { get; set; }
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user