Projekt neu angelegt.
This commit is contained in:
commit
7cc63cb415
32
.gitignore
vendored
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32
.gitignore
vendored
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@ -0,0 +1,32 @@
|
||||
|
||||
#Ignore thumbnails created by Windows
|
||||
Thumbs.db
|
||||
#Ignore files built by Visual Studio
|
||||
*.obj
|
||||
*.exe
|
||||
*.pdb
|
||||
*.user
|
||||
*.aps
|
||||
*.pch
|
||||
*.vspscc
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ncb
|
||||
*.suo
|
||||
*.tlb
|
||||
*.tlh
|
||||
*.bak
|
||||
*.cache
|
||||
*.ilk
|
||||
*.log
|
||||
[Bb]in
|
||||
[Dd]ebug*/
|
||||
*.lib
|
||||
*.sbr
|
||||
obj/
|
||||
[Rr]elease*/
|
||||
_ReSharper*/
|
||||
[Tt]est[Rr]esult*
|
||||
.vs/
|
||||
#Nuget packages folder
|
||||
packages/
|
||||
1
NXSigningResource.res
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1
NXSigningResource.res
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@ -0,0 +1 @@
|
||||
NXAUTHBLKNT NXAUTHBLKNT
|
||||
179
Program.cs
Normal file
179
Program.cs
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|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using NXOpen;
|
||||
using NXOpen.UF;
|
||||
|
||||
public class Program
|
||||
{
|
||||
// class members
|
||||
private static Session s;
|
||||
private static UI ui;
|
||||
private static UFSession ufs;
|
||||
public static Program theProgram;
|
||||
public static bool isDisposeCalled;
|
||||
|
||||
#region UG...
|
||||
//------------------------------------------------------------------------------
|
||||
// Constructor
|
||||
//------------------------------------------------------------------------------
|
||||
public Program()
|
||||
{
|
||||
try
|
||||
{
|
||||
s = Session.GetSession();
|
||||
ui = UI.GetUI();
|
||||
ufs = UFSession.GetUFSession();
|
||||
isDisposeCalled = false;
|
||||
}
|
||||
catch (NXOpen.NXException)
|
||||
{
|
||||
// ---- Enter your exception handling code here -----
|
||||
// UI.GetUI().NXMessageBox.Show("Message", NXMessageBox.DialogType.Error, ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Explicit Activation
|
||||
// This entry point is used to activate the application explicitly
|
||||
//------------------------------------------------------------------------------
|
||||
[DebuggerStepThrough] public static int Main(string[] args)
|
||||
{
|
||||
int retValue = 0;
|
||||
try
|
||||
{
|
||||
theProgram = new Program();
|
||||
|
||||
//TODO: Add your application code here
|
||||
theProgram.DoIt(args);
|
||||
|
||||
|
||||
theProgram.Dispose();
|
||||
}
|
||||
catch (NXOpen.NXException )
|
||||
{
|
||||
// ---- Enter your exception handling code here -----
|
||||
|
||||
}
|
||||
return retValue;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Following method disposes all the class members
|
||||
//------------------------------------------------------------------------------
|
||||
[DebuggerStepThrough] public void Dispose()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (isDisposeCalled == false)
|
||||
{
|
||||
//TODO: Add your application code here
|
||||
}
|
||||
isDisposeCalled = true;
|
||||
}
|
||||
catch (NXOpen.NXException )
|
||||
{
|
||||
// ---- Enter your exception handling code here -----
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerStepThrough] public static int GetUnloadOption(string arg)
|
||||
{
|
||||
//Unloads the image explicitly, via an unload dialog
|
||||
//return System.Convert.ToInt32(Session.LibraryUnloadOption.Explicitly);
|
||||
|
||||
//Unloads the image immediately after execution within NX
|
||||
return System.Convert.ToInt32(Session.LibraryUnloadOption.Immediately);
|
||||
|
||||
//Unloads the image when the NX session terminates
|
||||
// return System.Convert.ToInt32(Session.LibraryUnloadOption.AtTermination);
|
||||
}
|
||||
|
||||
[DebuggerStepThrough] public void StartDebugger()
|
||||
{
|
||||
if (!System.Diagnostics.Debugger.IsAttached)
|
||||
System.Diagnostics.Debugger.Launch();
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
ListingWindow lw;
|
||||
|
||||
private void lwWriteLine(string line)
|
||||
{
|
||||
lw.WriteLine(line); lw.Close(); lw.Open();
|
||||
}
|
||||
|
||||
public void DoIt(string[] args)
|
||||
{
|
||||
ufs.Ui.SetStatus($"Starting SimpleTests");
|
||||
StartDebugger();
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
|
||||
|
||||
Session theSession = Session.GetSession();
|
||||
Part dispPart = theSession.Parts.Display;
|
||||
Part workPart = theSession.Parts.Work;
|
||||
UFSession theUFSession = UFSession.GetUFSession();
|
||||
lw = theSession.ListingWindow;
|
||||
lw.Open(); lw.Close(); lw.Open();
|
||||
int iColPartName = -1;
|
||||
bool is_family_template;
|
||||
theUFSession.Part.IsFamilyTemplate(dispPart.Tag, out is_family_template);
|
||||
lwWriteLine(("Part Family Template: " + is_family_template.ToString()));
|
||||
if ((is_family_template == false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int family_count;
|
||||
Tag[] families;
|
||||
theUFSession.Part.AskFamilies(dispPart.Tag, out family_count, out families);
|
||||
lwWriteLine(("Part Families: " + family_count.ToString()));
|
||||
for (int ii = 0; (ii <= (family_count - 1)); ii++)
|
||||
{
|
||||
UFFam.FamilyData family_data;
|
||||
theUFSession.Fam.AskFamilyData(families[ii], out family_data);
|
||||
int member_count = family_data.member_count;
|
||||
lwWriteLine(("Part Family Name: " + family_data.name));
|
||||
|
||||
Hashtable tab = new Hashtable();
|
||||
|
||||
if ((iColPartName == -1))
|
||||
{
|
||||
for (int jj = 0; (jj
|
||||
<= (family_data.attribute_count - 1)); jj++)
|
||||
{
|
||||
UFFam.AttributeData attribute_data;
|
||||
theUFSession.Fam.AskAttributeData(family_data.attributes[jj], out attribute_data);
|
||||
lwWriteLine($"Attribute {jj} : {attribute_data.name} = {attribute_data.value}");
|
||||
|
||||
tab.Add(jj, attribute_data.name);
|
||||
}
|
||||
}
|
||||
|
||||
lwWriteLine("----");
|
||||
|
||||
for (int kk = 0; (kk <= (member_count - 1)); kk++)
|
||||
{
|
||||
UFFam.MemberData member_row_data;
|
||||
theUFSession.Fam.AskMemberRowData(families[ii], kk, out member_row_data);
|
||||
|
||||
for (int v=0; v<member_row_data.value_count; v++)
|
||||
{
|
||||
lwWriteLine($"{tab[v]}: {member_row_data.values[v]}"); //lwWriteLine(String.Format("{0}: {1}", tab[v], member_row_data.values[v]));
|
||||
}
|
||||
lwWriteLine("----");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
|
||||
ufs.Ui.SetStatus($"Finishing SimpleTests");
|
||||
}
|
||||
}
|
||||
63
Properties/Resources.Designer.cs
generated
Normal file
63
Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,63 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace SimpleTests.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SimpleTests.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
101
Properties/Resources.resx
Normal file
101
Properties/Resources.resx
Normal file
@ -0,0 +1,101 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
61
ReadMe.txt
Normal file
61
ReadMe.txt
Normal file
@ -0,0 +1,61 @@
|
||||
========================================================================
|
||||
NX_OPEN : SimpleTests Project Overview
|
||||
========================================================================
|
||||
|
||||
NX12 Open C# Wizard has created this SimpleTests project for you as a starting point.
|
||||
|
||||
This file contains a summary of what you will find in each of the files that make up your project.
|
||||
|
||||
SimpleTests.vbproj
|
||||
This is the main project file for projects generated using an Application Wizard.
|
||||
It contains information about the version of the product that generated the file, and
|
||||
information about the platforms, configurations, and project features selected with the
|
||||
Application Wizard.
|
||||
|
||||
Executing User Exit Functions
|
||||
-----------------------------
|
||||
|
||||
For execution of each user exit, corresponding Environment Variable need to be set with the full path
|
||||
of the dll.
|
||||
|
||||
The following environment variables are used to point to user exit executables.
|
||||
Alternatively a single Environment Variable USER_DEFAULT can be set for all the Entry point.
|
||||
|
||||
User Exit Environment Variable Entry Point
|
||||
Open Part USER_RETRIEVE ufget
|
||||
New Part USER_CREATE ufcre
|
||||
Save Part USER_FILE ufput
|
||||
Save Part As USER_SAVEAS ufsvas
|
||||
Import Part USER_MERGE ufmrg
|
||||
Execute GRIP Program USER_GRIP ufgrp
|
||||
Add Existing Part USER_RCOMP ufrcp
|
||||
Export Part USER_FCOMP uffcp
|
||||
Component Where-used USER_WHERE_USED ufusd
|
||||
Plot File USER_PLOT ufplt
|
||||
2D Analysis Using Curves USER_AREAPROPCRV uf2da
|
||||
User Defined Symbols USER_UDSYMBOL ufuds
|
||||
Open CLSF USER_CLS_OPEN ufclso
|
||||
Save CLSF USER_CLS_SAVE ufclss
|
||||
Rename CLSF USER_CLS_RENAME ufclsr
|
||||
Generate CLF USER_CL_GEN ufclg
|
||||
Postprocess CLSF USER_POST ufpost
|
||||
Create Component USER_CCOMP ufccp
|
||||
Change Displayed Part USER_CDISP ufcdp
|
||||
Change Work Part USER_CWORK ufcwp
|
||||
Remove Component USER_DCOMP ufdcp
|
||||
Reposition Component USER_MCOMP ufmcp
|
||||
Substitute Component Out USER_SCOMP1 ufscpo
|
||||
Substitute Component In USER_SCOMP2 ufscpi
|
||||
Open Spreadsheet USER_SPRD_OPN ufspop
|
||||
Close Spreadsheet USER_SPRD_CLO ufspcl
|
||||
Update Spreadsheet USER_SPRD_UPD ufspup
|
||||
Finish Updating Spreadsheet USER_SPRD_UPF ufspuf
|
||||
Replace Reference Set USER_RRSET ufrrs
|
||||
Rename Component USER_NCOMP ufncp
|
||||
NX Startup USER_STARTUP ufsta
|
||||
Access Genius Library Management System USER_GENIUS ufgen
|
||||
Execute Debug GRIP USER_GRIPDEBUG ufgrpd
|
||||
Execute User Function USER_UFUN ufufun
|
||||
Initialize new operation USER_CREATE_OPER ufnopr
|
||||
Re-initialize an existing operation USER_CREATE_OPER ufnopr
|
||||
CAM Startup USER_CAM_STARTUP ufcams
|
||||
93
SimpleTests.csproj
Normal file
93
SimpleTests.csproj
Normal file
@ -0,0 +1,93 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>SimpleTests</RootNamespace>
|
||||
<AssemblyName>SimpleTests</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<ProjectGuid>{16F6EFC6-A76E-4BFB-A9D6-A197E117BA9E}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="NXOpen, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>$(UGII_BASE_DIR)\nxbin\managed\NXOpen.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="NXOpen.UF, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>$(UGII_BASE_DIR)\nxbin\managed\NXOpen.UF.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="NXOpen.Utilities, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>$(UGII_BASE_DIR)\nxbin\managed\NXOpen.Utilities.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="NXOpenUI, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>$(UGII_BASE_DIR)\nxbin\managed\NXOpenUI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="NXSigningResource.res" />
|
||||
<Content Include="ReadMe.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent>@echo off
|
||||
set tgt=C:\CAD\Local_NX12_NXTC\NXOPEN
|
||||
>NUL 2>&1 "%25UGII_BASE_DIR%25\NXBIN\SignDotNet.exe" "$(TargetPath)"
|
||||
>NUL 2>&1 xcopy /I /F /Y "$(TargetDir)\*.*" "%25tgt%25\application\"
|
||||
>NUL 2>&1 xcopy /I /F /Y "$(TargetDir)\BlockStyler\*.*" "%25tgt%25\application\"
|
||||
>NUL 2>&1 xcopy /I /F /Y "$(TargetDir)\images\*.*" "%25tgt%25\application\"
|
||||
echo $(TargetName) -^> %25tgt%25
|
||||
exit 0</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
25
SimpleTests.sln
Normal file
25
SimpleTests.sln
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.29411.108
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleTests", "SimpleTests.csproj", "{16F6EFC6-A76E-4BFB-A9D6-A197E117BA9E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{16F6EFC6-A76E-4BFB-A9D6-A197E117BA9E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{16F6EFC6-A76E-4BFB-A9D6-A197E117BA9E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{16F6EFC6-A76E-4BFB-A9D6-A197E117BA9E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{16F6EFC6-A76E-4BFB-A9D6-A197E117BA9E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {EE98AB37-3C3F-47B1-BD40-8A6C4F866DFC}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
Loading…
Reference in New Issue
Block a user